Kusanagi Kuro
Hosted Project: SC
- Joined
- Mar 11, 2012
- Messages
- 708
Hello everyone. I'm trying to create a version of Yurnero's Omnislash. It's like this: When my unit casted the spell on the enemy, it will rapidly strike the target, also changing its position through time. (For example 1st strike is in front of the target, 2nd strike is to the left side, etc). Unlike Omnislash, I want my spell not making my unit invulnerable and the spell will be stop if my unit is disabled (stunned, hex, even entangle or ensnare). I can do the damage part and the position part but I dont know how to make the stop part.
Oh, and also, I want each strike has animation, not just standing. (I dont know to do this part too )
Oh, and also, I want each strike has animation, not just standing. (I dont know to do this part too )