- Joined
- Apr 28, 2016
- Messages
- 33
Hi, i'm new here and i'm really new on triggering for Warcraft III World Editor. Recently, i use "omnislash" skill that i downloaded from this site. It's actually fun and i want to use it for my custom skill. It's done when i use in another map, my own map. We all know "omnislash" using trigger editor to active the skill, right?
But, when i create a new skill and it using trigger editor too, it seems that the omnislash take the priority than my other skill. What i have here is like this:
- I create "omnislash"-like skill, namely skypiercing strike.
- I create another skill (namely "single flash") that using trigger editor.
- I use them to one example hero.
- The hero learn single flash and success to cast it.
- The hero learn "skypiercing strike" and success to caster it.
- I want the hero to cast "single flash" again, but...
- The hero cast "skypiercing strike", not the "single flash" skill.
<This bug occurs when the hero has learnt "skypiercing strike" skill>
Why is it like that? Is there a problem on triggering or an error from memory leaks? Need help, please! If there need the trigger, i will be pleasure to post it >.<"
But, when i create a new skill and it using trigger editor too, it seems that the omnislash take the priority than my other skill. What i have here is like this:
- I create "omnislash"-like skill, namely skypiercing strike.
- I create another skill (namely "single flash") that using trigger editor.
- I use them to one example hero.
- The hero learn single flash and success to cast it.
- The hero learn "skypiercing strike" and success to caster it.
- I want the hero to cast "single flash" again, but...
- The hero cast "skypiercing strike", not the "single flash" skill.
<This bug occurs when the hero has learnt "skypiercing strike" skill>
Why is it like that? Is there a problem on triggering or an error from memory leaks? Need help, please! If there need the trigger, i will be pleasure to post it >.<"