- Nov 11, 2006
Lol, that is an unusual combination of a lot of random cards but yeah the second one looks nicer overall.
Yeah. That is why I was so surprised that it actually worked. But trust me, I had a lot of weird options. I wouldn't normally go for headcrack or demolisher, but the other options were just bad (and those two cards somehow managed to get great value!)
Talavaj said:I usually have the best luck with Paladin/Mage/Druid and I always aim to get all the well-tried basics/commons I have in constructed eg. Chillwind, Harvest, Taz Dingo, Dire Wolf, Faerie, Ooze, Grizzly, Shattered Sun Cleric or the good rares if they pop up like Azure Drake, Juggler, DoA etc and then the useful class specific cards, everything else I pretty much ignore.
Though my most liked class in the arena is probably Paladin, Divine Favor/BoM/BoW/Consecration and all of his minions are just great in the arena.
I notice a lot of people take gimmicky "cool" cards that just don't work in a random draft at all, maybe because they don't have them in constructed or w/e.
Yep. Usually it is good to cover boundaries. I'll always try to grab an ooze or two if I can, get the necessary AoE (e.g. consecrate), and the "necessary" cards, maybe a silence or two if it comes up. But otherwise, there are staples that are always great to pick-up e.g. harvest golem, juggler, azure drake, etc. (pretty much the ones you mentioned). When I first started to run arena, I only chose the cool cards. That's why I did so awfully. I tried to make specific decks, e.g. casters, pure rush, spell-decks (hell, I even tried to get a lucky murloc combo once). They work to an extent, but they fall easily. It is usually better to get a balanced deck. And you pretty much HAVE to have some form of card draw. The second rogue deck managed without card draw because of the control, but it caused a ton of problems and several close matches. My latest card deck usually left me ahead in cards. So many of the matches ended with my opponent relying on top decking while I had a bunch of minions on the board.
EDIT: Just got 11 wins (lost my last match ;- as rogue again and got lorewalker cho (a.k.a. 400 dust). Maybe the upper level of wins do indeed give a higher chance of getting a legendary. But idk. Could be coincidental.