• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

yeti mobs are as strong as Hill Giant

Status
Not open for further replies.
Level 10
Joined
Nov 20, 2005
Messages
800
just an observation. I think that's kinda cool though XD, Just regular mobs being as hard as bosses. I think these mobs should be the standard for future content haah XD
 
Level 7
Joined
Apr 16, 2014
Messages
379
I think it says more about how poorly balanced the foothills content actually was xD. I would expect this would be the standard moving forward, since our stat systems are much better in terms of future proofing.
 
The Yeti cave elites are basicly the testing ground for group-content non-boss balancing. And I think they are spot-on.
They are challenging, but not frustrating. Whenever you die to these elites, you always know the reason why.

So, yes, pretty much. These will be my future baseline for designing D4 trash packs. Now that levels are pretty much static from this point on, I have the freedom to precisely adjust the difficulty setscrew.
 
Level 2
Joined
Apr 28, 2014
Messages
11
in my opinion, we were used to easy mobs cuz there was no much quests so the only way to get xp was killings mobs, but now, we had a lot of quests and mobs dont need to be easy anymore.
 
Status
Not open for further replies.
Top