As of now I'm working on a map that spawns units that eventually fight each other, and as time goes on, more and more of them spawn. I spawn all of them in separate regions so the commands (I think) don't overlap. As more units spawn, though, they start to stutter step and not even attack the opponent for a good few seconds, and sometimes they just clutter up on top of each other and don't move at all. Neutral hostile doesn't let the mobs follow orders because they just return to the region for some reason, so I made the mobs that currently don't work as player 12 (Brown), but the ones on my team (Team 2 (Blue)) are just fine, although maybe because less of the units spawn potentially, but I can't be too sure. Any ideas to fix this?