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Wrath of Lich King

Submitted by Daffa the Mage, Simooy
This bundle is marked as approved. It works and satisfies the submission rules.
Daffa the Mage Presents!

Wrath of Lich King
Created by Simooy

Map Info


The Map is a modified story of Wrath of the Lich King in WOW, in this story you control Kael and Vashj where they fight to defeat Lich King in Northrend, once and for all!



Features


Well, the map does offer Campaign style of play (Restricted Heroes, Quests) in Melee environment (base building type).

Main Features of the Map :
  • 2 Language Transmission (Chosen on Beginning)
  • Normal and Hard Mode
  • 150 Food Limit

These are the current, more might come soon.


Some other stuff about map


I don't own the map! Permission [Indonesian Language, Consider asking Indonesian Members if you have doubts]



Credits


- Daffa the Mage
- Bribe
- Lich King Icon Maker
- Blizzard Entertainment
- Lich King Model Maker
- Sin'dorei300
- UncleFester
- Cavman
- Mr.Goblin



Screenshots and Videos




Change Log


Change Log


Version 1.2.1
Minor fixes


Version 1.2.0
Separate Priest and Sorceress cages
Units now require their prison destroyed before they are freed
Reduced prisoners from 12 to 10
New ability for Heroes as Optional Quest reward
Prisoner's dead time reduced from 3600 to 2400 seconds
Phoenix Fire Swarm tooltip changed, cooldown removed and the ability is improved
Remove Shield of the Dead
Added an AI Base


Version 1.1.0
Blood Elf Liutenant : Food from 2 to 3, HP from 750 to 625
Lich King : Extra Skill Shield of the Dead
Elven Knight : HP Regeneration from 0.25 to 1.00
Sorceress : changed model to TFT Sorceress
Kel'thuzad : Level 14 become 15, Extra Skill Shield of the Dead
Naga Summoner : Ritual replaced by Ritual Mastery, Curse of the Sea mana cost changed from 30 to 25
Neutral Hostile : All removed
AI : Added weak AI for Player 4 and 7
Others : Gate toward the Undead base instantly opens
Gameplay : Fixed Minor Bugs


Version 1.0.0
First Upload




Map Description Template Created by -Kobas-
Find more here: Map Description - Templates



Keywords:
Simooy, Lich, Lich King, Wrath of the Lich King, Wrath of Lich King, WotLK, WOW, World of Warcraft, WOW WotLK, Daffa the Mage

[​IMG]
Contents

Wrath of Lich King (Map)

Reviews
Moderator
10:21, 20th Jul 2014 Orcnet: "] For starters, the game should be atleast titled as 'Altered Melee and Offense', about the game, the idea of pushing straight forward against a non-moving enemy is quite repetitive, yet if this can be operated or...
  1. 10:21, 20th Jul 2014
    Orcnet:

    [img]http://www.hiveworkshop.com/forums/members/194715-albums6441-picture75028.png[/img]


    For starters, the game should be atleast titled as 'Altered Melee and Offense', about the game, the idea of pushing straight forward against a non-moving enemy is quite repetitive, yet if this can be operated or triggered by AI and players can be accompanied by one another, this can be improve gameplay.

    Terrain however, is just a bit too plain, just a single or up cliff levels it would be nice if you can add some details on the snowy theme.

    Overall, can be approved.
     
  2. Daffa the Mage

    Daffa the Mage

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  3. PlankingWolf

    PlankingWolf

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    Will test. Always nice to see custom 2 player campaigns.
     
  4. Hell_Master

    Hell_Master

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    Looking good, I'll try reviewing this but first playing it, of course.
     
  5. Daffa the Mage

    Daffa the Mage

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    Thanks, it's just a map, not a complete campaign tho :)

    Thanks, would love to, I know there're some stuffs I feel "missing" from the map, but I do hope you enjoy it :)
     
  6. Orcnet

    Orcnet

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    Map Approved.
     
  7. fr14nd1

    fr14nd1

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    Oh, it's approved now?
    I'll sure give this one a try :)
     
  8. Daffa the Mage

    Daffa the Mage

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    Orcnet, thanks for the approval. Maybe I'll improve it in near future.
    Also, you don't mind transferring Authorship when it has improved right?
     
  9. Deadly Nightshade

    Deadly Nightshade

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    Interesting to play . Checking this tomorrow hun. :)
     
  10. Daffa the Mage

    Daffa the Mage

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    Expecting your review for the better of the map :)
     
  11. Dreadwing

    Dreadwing

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    I had fun with this :infl_thumbs_up:
    3/5

    I think maybe don't use hero model to units...
     
  12. Daffa the Mage

    Daffa the Mage

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    Ill consider that in a future update.
     
  13. pred1980

    pred1980

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    The start of the game is bad. I don't know what to do and as the game started i was under attack. In my opinion you should optimize the game start - I was overwhelmed!
     
  14. Daffa the Mage

    Daffa the Mage

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    Okay, I will remove the initial assault squad and add 1-3 minutes delay before the assault launches.
    I think I put the mission at the Quest Log, it should be accessible after picking the game language, and I guess I'll shuffle the language since people might accidentally click "Bahasa Indonesia" instead of "English Language" which might cause confusions (as dialogs and quest descriptions are altered by the choices).

    Anyway, thanks for the feedback!
     
  15. jonbon29

    jonbon29

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    I had some fun playing this map, I'd crush the scourge with some different strategies :)
     
  16. deepstrasz

    deepstrasz

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    It has an interesting concept but:

    -prisoners should not be rescued before the wall falls because the enemy starts attacking them; prisoners can be saved just by going near them with a unit; funny thing is that the units could have realistically brought down the wall on their own
    -what would be the use for prisoners anyway? Might as well just turn them into undead
    -Phoenix Fire Swarm has same icon as Phoenix
    -enemy drops are in the same place
    -the AI is almost nonexistent, does not repair or rebuild and units are spawned via triggers
    -prisoner timer does not disappear if all are saved
     
  17. Daffa the Mage

    Daffa the Mage

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    I haven't been touching this thing for a long time, especially since the original Author seems gone somewhere else and I haven't been in touch.

    The AI is triggered in the old script. With the current knowledge, I could just rewrite the shitty AI into something much better. To think about it...
    Well, updating this won't hurt at all :)

    Thanks for the input :)

    EDIT :

    Or might as well revamp it. Even write AI for the BE and Naga.
    Ugh, just need the proper files now.

    EDIT 2 :
    For some damn reason I mistaken you for Chen. Sorry Deepstrasz :(
     
    Last edited: Apr 26, 2016
  18. PawelusS

    PawelusS

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    Can I play this map with computer or i need to get a second player?
     
  19. Daffa the Mage

    Daffa the Mage

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    You can play the map alone, the game will activate shared control in such cases. There was no AI planned for such occasion in this map.

    As much as it hurts though, the difficulty won't change even the slightest bit with number of players.