Hello everyone. After playing this game for about 16 years finally decided to make my own custom race or two - for legacy, you know.
My current pitch in priority is the race centered around towers. Here are some ideas for features:
Anyway, what do you think? What should I add to make this race actually enjoyable to play as and against?
My current pitch in priority is the race centered around towers. Here are some ideas for features:
- main building is a slowly flying fortress that is also a hero, possibly the only one for this race;
- resource harvesters will be summoned by the main building, gold mining process will be through cursed gold mine-like structure and lumber will be harvested with specialized buildings, that will drain wood in certain radius;
- all units will cost no food, their main objectives will be scouting, faring creeps and enemy harass with self-destruction and obstructing enemie's research via sabotage
- the main power of the race, as I've said before, is in towers, that will cost food. They will be much sturdier than other races counterparts, will not only attack, but also use abilities to provoke attacks, cast spells etc. Perhaps the only way to fix damaged towers will be special "cleric" towers wih heal spells. Of course, each "simple" tower will have several upgrade routes, unlocked with new tiers
- to build a certain type of tower you will need a special building that comes with its own builders and all needed upgrades
- maybe it is a good idea to add special builders that will construct additional fortifications, like walls or barricades
Anyway, what do you think? What should I add to make this race actually enjoyable to play as and against?