- Joined
- Feb 4, 2009
- Messages
- 1,314
I decided to post my WIPs of the GUI Inventory System I am working on and ask for help since many heads are smarter than one
Feel free to post any suggestions
I'll update the following list of problems as well as the system from time to time
Problems/Ideas/Questions/Stuff:
Progress:
Feel free to post any suggestions
I'll update the following list of problems as well as the system from time to time
Problems/Ideas/Questions/Stuff:
- Right now it disconnects in multiplayer mode cause the blizzard selection function is using local script and I can't think of any way around it
- How should the User Interface look like?
- What should be possible? (like selling, combining, item sets, etc.)
Progress:
- stuff is clickable
- buttons are shown
- inventory can be opened and closed
- selection and camera does not get messed up by opening and closing
- Items are swappable in inventory
- added full MUI support
- items can be dropped and picked up
- switched some things to hashtables so it should support an infinite number of everything
- ...except item types (but who wants to initialize more than 8190 items)
- Trigger-stuff-bonus-system implanted
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