- Joined
- Feb 22, 2013
- Messages
- 25
Hello! Before you make any comments, I know, this group is very inactive, but I do hope that this discussion will somewhat revive it! Would be a shame if it just went crashing and burning, right?
Anyways, the thing I had in mind to discuss is a Worgen/Gilneas Faction that I got inspired to make thanks to the numerous Gilnean models made by the user Ultimata. And of course, I try to balance out the Human/Worgen content. So far, this is what I have (WARNING: First 3 Military Units will be more or less copy-paste of the regular Human ones, since I had no better idea for them! You have been warned!)
Worker Unit
Laborer - Used the Worgen Peasant model made by the user Cavman, who also made the Worgen Footman model I am using for its Militia counter-part, the Armed Wolf. Basically, your run-off-the-mill Peasant unit, builds stuff, gathers stuff, yadda-yadda.
Heroes
Frost Vizier - With nearly all the Heroes being Strength-type, I had to make SOMETHING for an Intelligence-Hero, and as such, came the Frost Vizier. A magic user taught in the arts of cold magic.
Admiral - Using the Admiral Proudmoore model, the Admiral is a Strength-Hero who's main objective is to heal and keep his soldiers alive, whilst rendering his enemies useless for a short duration with his Disarming Shout ability, which is basically a Silence which disables melee attacks.
Grand Marshal - Using the Lord Garithos model, the Grand Marshal is a ferocious, bold leader, acting as a Tank that can soak up damage with his Bulwark ability (Hardened Skin), and can invoke a furious anger inside himself to attack and move faster for a short while.
Worgen Champion - An elite Worgen warrior, he wields dual axes and the skull of one of his victims as a trophy on his head. He is the main damage dealer, capable of lashing out terrible wounds and inflict serious pain, but also to bolster his allies with a ferocious battle roar.
Basic Military Units
Infantryman - Is basically just a Footman, with a Defend ability, but a different name, "Barricade". I am so creative, I know.
Hand-Gunner - Basically a replacement for the Dwarven Rifleman. Because, c'mon, a Dwarf in Gilneas? Not on my watch.
Heavy Knight - This Knight foregoes its swords to use a heavy mace instead. And it can also be upgraded with the aura-like Intimidating Armor, which will decrease nearby enemies' attack damage with 0.05.
Spellcaster Units
Herbalist - Being a Druidism magic faction majorly, the Gilnean healer is the Herbalist, being able to use herbs for both healing, and disruptive means.
Wizard - An offensive Mage unit, the Wizard is capable of unleashing fireballs, thunderclouds, and project an Aura that grants minor Mana regeneration.
Wolf Cultist - An occult wolf enthusiast, he can call upon zombie dogs which are able to cannibalize on corpses, and attack the Cultist's foes. He also knows a few offensive magics. (Shop Unit)
Advanced Military Units
Battle Wolf - An armored, large wolf which is able to attack enemies, and also damage attackers with its Spiked Collars (with an upgrade of course). Can also be upgraded with a Ghoul Frenzy-like upgrade to increase their attack and movement speed.
Worgen Brute - A massive Worgen fighter who subdues enemies with its massive axe. Can learn Cleaving Attack, and get an increased attack damage and health upgrade with the Night Fury upgrade. (Both are separate Researches) (Shop Unit)
Ultimate/Ownage Unit
Gilnean Gunship - This proud militaristic achievement is nothing short of devastating, able to fire salvos of missiles and ground bombardments at enemies below, and pepper magazines of bullets at aerial enemies. Has the True Sight ability to let it see invisible, sneaky enemies, and can also learn Hardened Hull to increase its health slightly.
So, what do you guys think?

or

Anyways, the thing I had in mind to discuss is a Worgen/Gilneas Faction that I got inspired to make thanks to the numerous Gilnean models made by the user Ultimata. And of course, I try to balance out the Human/Worgen content. So far, this is what I have (WARNING: First 3 Military Units will be more or less copy-paste of the regular Human ones, since I had no better idea for them! You have been warned!)
Worker Unit
Laborer - Used the Worgen Peasant model made by the user Cavman, who also made the Worgen Footman model I am using for its Militia counter-part, the Armed Wolf. Basically, your run-off-the-mill Peasant unit, builds stuff, gathers stuff, yadda-yadda.
Heroes
Frost Vizier - With nearly all the Heroes being Strength-type, I had to make SOMETHING for an Intelligence-Hero, and as such, came the Frost Vizier. A magic user taught in the arts of cold magic.
Admiral - Using the Admiral Proudmoore model, the Admiral is a Strength-Hero who's main objective is to heal and keep his soldiers alive, whilst rendering his enemies useless for a short duration with his Disarming Shout ability, which is basically a Silence which disables melee attacks.
Grand Marshal - Using the Lord Garithos model, the Grand Marshal is a ferocious, bold leader, acting as a Tank that can soak up damage with his Bulwark ability (Hardened Skin), and can invoke a furious anger inside himself to attack and move faster for a short while.
Worgen Champion - An elite Worgen warrior, he wields dual axes and the skull of one of his victims as a trophy on his head. He is the main damage dealer, capable of lashing out terrible wounds and inflict serious pain, but also to bolster his allies with a ferocious battle roar.
Basic Military Units
Infantryman - Is basically just a Footman, with a Defend ability, but a different name, "Barricade". I am so creative, I know.
Hand-Gunner - Basically a replacement for the Dwarven Rifleman. Because, c'mon, a Dwarf in Gilneas? Not on my watch.
Heavy Knight - This Knight foregoes its swords to use a heavy mace instead. And it can also be upgraded with the aura-like Intimidating Armor, which will decrease nearby enemies' attack damage with 0.05.
Spellcaster Units
Herbalist - Being a Druidism magic faction majorly, the Gilnean healer is the Herbalist, being able to use herbs for both healing, and disruptive means.
Wizard - An offensive Mage unit, the Wizard is capable of unleashing fireballs, thunderclouds, and project an Aura that grants minor Mana regeneration.
Wolf Cultist - An occult wolf enthusiast, he can call upon zombie dogs which are able to cannibalize on corpses, and attack the Cultist's foes. He also knows a few offensive magics. (Shop Unit)
Advanced Military Units
Battle Wolf - An armored, large wolf which is able to attack enemies, and also damage attackers with its Spiked Collars (with an upgrade of course). Can also be upgraded with a Ghoul Frenzy-like upgrade to increase their attack and movement speed.
Worgen Brute - A massive Worgen fighter who subdues enemies with its massive axe. Can learn Cleaving Attack, and get an increased attack damage and health upgrade with the Night Fury upgrade. (Both are separate Researches) (Shop Unit)
Ultimate/Ownage Unit
Gilnean Gunship - This proud militaristic achievement is nothing short of devastating, able to fire salvos of missiles and ground bombardments at enemies below, and pepper magazines of bullets at aerial enemies. Has the True Sight ability to let it see invisible, sneaky enemies, and can also learn Hardened Hull to increase its health slightly.
So, what do you guys think?

or
