• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

[Spell] Wind Walk invisibility?

Status
Not open for further replies.
Level 19
Joined
Jul 12, 2010
Messages
1,709
Hey everybody, I came upon this by accident and I was wondering if it was always like this..

After using Wind Walk I can cast a spell without breaking invisibility. Invisibility only breaks after a spell is finished casting.

-First ability is Wind Walk, makes the user invisible instantly and also makes an afterimage to confuse the enemy.
-Second Ability is Channel with Casting Time 2 seconds and after that triggered spell.

I never knew this was possible so I'm wondering did this happen after Reforged or was it always like this?


________________________Player RED_______________________________________________Player BLUE
7t4ell0mhg-gif.387596
 

Attachments

  • 7t4ELL0Mhg.gif
    15.1 MB · Views: 92
Last edited:

Uncle

Warcraft Moderator
Level 58
Joined
Aug 10, 2018
Messages
5,849
Pretty sure it's always been like that and is working as intended. Casting Time is the amount of time before the ability casts and Wind Walk only breaks when an ability actually finishes casting.

You can probably use Follow Through Time to achieve the desired effect.
 
Status
Not open for further replies.
Top