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Wicked Rising - A new kind of survival

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Leader role of what, I'm confused xD survivors?
Wait a minute. This is a former military bunker which is now occupied by survivors? So there is no leader role among survivers?.. =) I thought the picture of inner place was the re-organization paradigm of survivors (after they settled in) I may have misunderstood the concept from beginning (the reason behind the existense of a commander room) lol
 
Well the bunker could possibly not be used at all. It was one of those emergeny onlybunkers that firstly was not needed and then it was too late when they became immportant. Plus I'd say it would be so much more intrestingwhen a person comes out of safe bunker where it's safe and stuff and fintds all the deestruction and chaos everywhere...

The bunker will be empty in the game if thats what you are asking?
Well, the second scenario is only if survivors get inside the bunker in the first place, which will only happen in about 1 out of 10 games as it should be the absolute best of all shelters.

Silent please consider my idea for the lockers room because if they left in a hurry as always on the movies like Resident Evil Afterlife the soldiers from the prision left quickly with everything they could take and obviously they couldnt carry everything weapon ammo clothes and food water stuff so you could hardly find stuff left in the lockers.

Was something like that i was planning :)

Wait a minute. This is a former military bunker which is now occupied by survivors? So there is no leader role among survivers?.. =) I thought the picture of inner place was the re-organization paradigm of survivors (after they settled in) I may have misunderstood the concept from beginning (the reason behind the existense of a commander room) lol

No, no one is inside it at all when the game starts, that is why you are confusing me xD

Nah, I think commander room will be just a room that will be locked up and will have some really valuable items...

Plus some written history on the bunker, and probably the key to the communication area or something.

The whole bunker is inspired by the one in Day by Day Armageddon if any one have read it.
 
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WickedRisingPwner = LOL!!!

Oh look, jordon again.

Well, librarian would be nice if it would have some theoretical knowledge (chemistry, mechanics and stuff) but would have worse social and physical skills. Oh, possibly librarian could have smaller effect from lonelyness too...
"I'm the only man left! Finally, I can have all the books for myself! *A zombie comes out and breaks librarian's glasses* No!!!! That's not fair!"

Oh, increasing skills by reading books sounds intresting... but wait, how would the other skills be immproved then?
 
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then what about this:

Physcian: Due to your studys on the human body you can easily hit vital spots on the zombies with melee weapons having a chance to cripple or decapitate the enemy but due to the focus on the study you are weak physically.
Baseball player: You have great reflexes and you are faster and you got a good stamina but since you´re very dedicated to baseball you lack knowledge and have a tendency to deplete your hydratation faster also your hygine.
Fps freak: you are really a monster in first player shootin games making the apocalypse a change to your life... now you fight for your life like if you were a swat having higher knowledge about weapons and lower depletition rate of nutrition but since you only are only good at weapons and games your hygiene is very bad affecting your immunity and your physical and physiological health.
 
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Kinda offtopic lol...

How big is the Bunker?

Can't really measure it, but big, bigger than most other structures.

Oh look, jordon again.

Well, librarian would be nice if it would have some theoretical knowledge (chemistry, mechanics and stuff) but would have worse social and physical skills. Oh, possibly librarian could have smaller effect from lonelyness too...
"I'm the only man left! Finally, I can have all the books for myself! *A zombie comes out and breaks librarian's glasses* No!!!! That's not fair!"

Oh, increasing skills by reading books sounds intresting... but wait, how would the other skills be immproved then?

Well, the name is kinda off, as just because you work in a library, doesn't mean you read a lot of books xD although we have stereotyped so far anyway.

I think books should actually contain short texts that can help you ingame.

then what about this:

Physcian: Due to your studys on the human body you can easily hit vital spots on the zombies with melee weapons having a chance to cripple or decapitate the enemy but due to the focus on the study you are weak physically.
Baseball player: You have great reflexes and you are faster and you got a good stamina but since you´re very dedicated to baseball you lack knowledge and have a tendency to deplete your hydratation faster also your hygine.
Fps freak: you are really a monster in first player shootin games making the apocalypse a change to your life... now you fight for your life like if you were a swat having higher knowledge about weapons and lower depletition rate of nutrition but since you only are only good at weapons and games your hygiene is very bad affecting your immunity and your physical and physiological health.

Don't know if physician would actually we good at using weapons? :)
Fps freak sounds a lot like gamer also :) all sounds good anyway with some small fixes.

Off topic: Jordon? WickedRisingPwner? Are we under some kind of hacker attack or something? xD
 
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oh come on tleno :( let me have som fun as well >.<

EDIT: about the physcian i mean if you study the body you can learn which are the most vulnerable parts of the human body which makes easy to hit and cause considerable pain and in the case of zombies decapitation maybe cutting in 2 or crippling them.
 
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then what about this:

Physcian: Due to your studys on the human body you can easily hit vital spots on the zombies with melee weapons having a chance to cripple or decapitate the enemy but due to the focus on the study you are weak physically.
I like.

Baseball player: You have great reflexes and you are faster and you got a good stamina but since you´re very dedicated to baseball you lack knowledge and have a tendency to deplete your hydratation faster also your hygine.
I like.

Fps freak: you are really a monster in first player shootin games making the apocalypse a change to your life... now you fight for your life like if you were a swat having higher knowledge about weapons and lower depletition rate of nutrition but since you only are only good at weapons and games your hygiene is very bad affecting your immunity and your physical and physiological health.
Don't like. We already have the Gamer.
 
oh come on tleno :( let me have som fun as well >.<

EDIT: about the physcian i mean if you study the body you can learn which are the most vulnerable parts of the human body which makes easy to hit and cause considerable pain and in the case of zombies decapitation maybe cutting in 2 or crippling them.

Well some changes to the pyscician and maybe rename it to "pathologist" which would give some insight of the body in post-mortem state, even som insight on zombies. Dunno

Wow! Saw this at the top of the list so I post here. Anyway, I think this will be great!

EDIT: I think that we should start with some basic skills which supplies advanced skills. Effective. Let's use strength, agility and intelligence, as well as survival skills as the basic stuff that supplies the skills. That way people just have to train 3 skills. Or maybe we could use the 5 senses together with the brain as the basic skills. Going to post all the unpublished info accumulated.

Well, don't want to simplify the skills even more. This idea would remove customization completely, and then, what fun is left in character building?

Nope. Even that isn't garunteed survival, it's still a gambit as to whether they even survive the boat. We don't want a cliffhanger ending. This is about survival, not escape.

Couldn't agree more.
 
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Okay silent and how many times have jordan been banned?
back to brainstorming >.<

{EDIT}
About the animals, how about an elephant to temporarily block zombies or even trample on them, but is hard to control? ?

where in the world would you get a noisy elephant from an apocalypse? i bet the zoos are already full with undead, poor animals :(

EDIT: sorry for double post.
 
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Level 27
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Ahem. The city in which it will take place has no zoos. Right?
Plus elephants are extremely clumsy in city areas, and they're cowardly, so they'll just get sacred of zombies and ram into something, breaking the neck and dying.
Plus they won't get food from anywhere.

Seriouslt jordon, if moderator allowed you to stay here, stay away from me or anyone who hates you just like me and don't give silly suggestions!
 
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Plus elephants are extremely clumsy in city areas, and they're cowardly, so they'll just get sacred of zombies and ram into something, breaking the neck and dying.
They are not humans and yes, they are cowardly, but they are not stupid. Also, they have reinforced skulls, their neck is not exposed and so on. That is why they won't die. Elephants are herbivores, so they should be able to get food. Solanum and all the other viruses only affect animals and I doubt that a zombie can bite through the reinforced hide of an elephant. Cities only consist of 1/4 of the whole map.

Seriouslt jordon, if moderator allowed you to stay here, stay away from me or anyone who hates you just like me and don't give silly suggestions!
Seriously, tleno, something must be wrong if they didn't ban me and no, they aren't silly. The boat idea was directly imported from the zombie survival guide.

P.S. Tleno, please check your spelling.
 
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Still, elephants are not that strong and anyone is stupid when he's panicking, so elephants would really hurt in such alien to them place as city. Plus there are lots of other reasons why there won't be any elephants or other rare animals:
-elephants are nearly extinct and using them for combat is a crime even if there's a zombie apocalypse. Greenpeace is watching you.
-There's not good enough model to use as elephant and current Warcraft 3... well there's nothing suitable.
-Adding extra immport would be a waste of space.
-taming elephants requires special training.
-Elephants eat only some plants, not all of them. And those plants don't grow in European/North American climate!

P.S. Jordon, please check your troll-o-metter.
 
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Why the flaming fuck are we even discussing elephants? Take a step back and just look at how stupid that is. Seriously do it. Done it? Good.

For the love of god, don't troll this thread. We've all put in too much work for douchefags like you guys ruining it. Don't be stupid. Both of you stop being idiots.

About the brain and blood or whatever, you'll have to put in more effort than just spitting out random cool-sounding names of potential world-ending parasites. Backstory, attributes, etc. Go to the front page and see how I did mine for some ideas.

akrep_ve_su said:
Guys, would you mind installing a progress bar to the main page so we can track your progress easily? =)
Not really enough progress to bother with one yet. Silent does all the modelling and such himself, so development is at a snails pace currently. Plus, he has a life that needs living and such, so he cannot devote every waking moment to this map (as much as we want him too).
 
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Exactly what I meant. I think it's safe to assume to can recruit NPCs to come with you, though I imagine they'd be killed off pretty easily (as a rule, NPCs in any game ever are completely retarded).
 
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what about a new virus called ´´Regenbas´´ and the people infected with this virus slowly lose their mind in a extremely painful process leaving them mindless like a normal zombie but they eventually lose their skin and get their muscles thinner and the host can regenerate faster than a reptile to the point of being able to regenerate great part of his body. after the transformation process ends the host begins to sense a great pain when the light of the sun is on his body stopping his regeneration totally and slowing him due to the extreme pain.
end of the idea :( looking foward to polish this :D
 
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Level 5
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what about a new virus called ´´Regenbas´´ and the people infected with this virus slowly lose their mind in a extremely painful process leaving them mindless like a normal zombie but they eventually lose their skin and get their muscles thinner and the host can regenerate faster than a reptile to the point of being able to regenerate great part of his body. after the transformation process ends the host begins to sense a great pain when the light of the sun is on his body stopping his regeneration totally and slowing him due to the extreme pain.
end of the idea :( looking foward to polish this :D
*shrug* I'm apathetic towards this idea. I don't want to fill the game with too many "vulnerable to sunshine" viruses, though.
 
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items such as chainsaw could make(when ever it's used) body parts of the target(zombies and humans if friend fire is allowed) as other items.
i guess you didn't started the item's but never the last...
 
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Alright, guys, I think we should seriously stop random people from coming in and giving shit 'elephant/Regenbas' ideas. We've gotten ApocalypseNow and tleno (and others), and that's good enough.
:ogre_love:
To be fair, we all started out like that. People can give ideas all they like, no matter how bad.
This Jordan guy is just a troll that's been following tleno around, so he hardly counts.

Jordan or whatever your username is now: Fuck off.
Agree.

The_Silent: Any terrain pics?
DO WANT.

items such as chainsaw could make(when ever it's used) body parts of the target(zombies and humans if friend fire is allowed) as other items.
In theory, but I don't think the limbs of zombies or humans could really have any practical use.

i guess you didn't started the item's but never the last...
... What?


Also, I have an insanely large weapons list on its way, so stay tuned - it'll be ready by tonight I think.
 
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Well I can easily see trough jordon's disguise with my joron-vision, so after few more reports from me I'm pretty sure he'll stop following me and hopefully will even start avoiding me.

Actually, only trollish suggestions are not welcome. Other one, even if they are bad, might have a tinny drop of awesome or creativty that can be extracted and used in combination with other idea. Just if your idea is not sucessful, try to create something new and more practical or creative, not try to edit your idea in some cosmetical way.

Well the only practical use for limbs I can imagine is using them as distraction for zombies, but any kind of meat might be used for that. Of course human or zombie meat could be used to, but then if your cooking skills wouldn't be high enough, you the virus in cells could theoretically not be removed and you could actually get infected from it, while if cooked well there are low or no chances of getting infected. But human or zombie flesh shoul be used only in the most critical moment, because eating eat would decrease psychological health. I mean it's disgusting and every civilized person wouldn't do that.
Oh, now I just finished reading one of Erich Maria Remarque's books abouit people that were in concentration camp (Before that I already read a similar book wrotten by Balys Sruoga, a Lithuanian writer), so those prisioneeers that were weakest scavanged the piles of rubish just to find something eatable, so I tough, why not also give one of skills like survival or whatever a chance or something to be able to find a less disgusting and more nitricious food. I mean farming won't be possible in city, so there should be some other way survival should be used in urban surroundings... also in that book I remember one child who spent most of his life in concentration camp, said something about playing dead. I tough, why not immplement this? I mean this wouldn't really work against zombies (They can sence your fear!) but might worj against people or bears if you'll come up with immplementing bears.

Oh, now about the bears. Of course this sounds like another useless animal suggestion, but in both North Maerican and europe bears to exist, plus they can be just strong "creeps" that would be hostile to both zombies or people, altrough you could like kill them (they cannot be tammed obviously) with a gun and eating the meat and maybe using fur to make a coat or something... oh, and of course bears would be infectable and at late game they could posses a threat to humans living in the forest.
 
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Actually, only trollish suggestions are not welcome. Other one, even if they are bad, might have a tinny drop of awesome or creativty that can be extracted and used in combination with other idea. Just if your idea is not sucessful, try to create something new and more practical or creative, not try to edit your idea in some cosmetical way.
I love you, you're awesome.

Well the only practical use for limbs I can imagine is using them as distraction for zombies, but any kind of meat might be used for that. Of course human or zombie meat could be used to, but then if your cooking skills wouldn't be high enough, you the virus in cells could theoretically not be removed and you could actually get infected from it, while if cooked well there are low or no chances of getting infected. But human or zombie flesh shoul be used only in the most critical moment, because eating eat would decrease psychological health. I mean it's disgusting and every civilized person wouldn't do that.
Nah. All infected flesh is toxic. One of the reasons zombies take so long to decompose is that the little bacterias that eat you to help decompose you are repelled by infected flesh, according to the Zombie Survival Guide.

Oh, now I just finished reading one of Erich Maria Remarque's books abouit people that were in concentration camp (Before that I already read a similar book wrotten by Balys Sruoga, a Lithuanian writer), so those prisioneeers that were weakest scavanged the piles of rubish just to find something eatable, so I though, why not also give one of skills like survival or whatever a chance or something to be able to find a less disgusting and more nitricious food.
Elaborate?

I mean farming won't be possible in city
You can, however I don't think we can/should implement this into the game. I'll go into detail on how it could work if we decide to include farming. Besides, cities are only a small part of the map, there's going to be insane amounts of forrests, abandoned farms, etc.

... so there should be some other way survival should be used in urban surroundings... also in that book I remember one child who spent most of his life in concentration camp, said something about playing dead. I tough, why not immplement this? I mean this wouldn't really work against zombies (They can sence your fear!) but might worj against people or bears if you'll come up with immplementing bears.
First time I read that thing abouts bears, I lol'd hard. I was like "WHAT THE HELL, BEARS? XD".
On topic, nah, it isn't a good idea. :)

Oh, now about the bears. Of course this sounds like another useless animal suggestion, but in both North Maerican and europe bears to exist, plus they can be just strong "creeps" that would be hostile to both zombies or people, altrough you could like kill them (they cannot be tammed obviously) with a gun and eating the meat and maybe using fur to make a coat or something... oh, and of course bears would be infectable and at late game they could posses a threat to humans living in the forest.
Don't worry, there will be plenty of animals and I'm sure bears will pop up as a rare enemy in the forest. Whether they are infectable or not depends on the virus.
 
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I think that book was called "Spark of Live" or "Spark of Faith" or something like that. Anyway main character of it is prisioneer number 506.

Well, when I was writing that text I remembered playing dead works great against bears, so firstly I wrote it for lulz, then I tough bear model already exist in game and there would be no problems with bear coding since they can't be tammed.

by farming I meant growing croops or raising and tamming different animals, these both were already mentioned at the whole begining of existance of this thread.

Well, see, what I meant by searching for eatable in some pile of junk is that people with higher specific skills will be able to find less poisonous food, kinda like that guy from Discovery channel on "Ultimate survival" knew what insects and plants can or can't be eaten. Like higher chemistry allows to find less poisonous food, cooking or whatever skill we have for that increases the chance of finding something more nutritious, and survival increases the overall possibility of finding something.
 
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Tleno, maybe you should change "Peasant power supreme"
into "Jordon Hunter"
anyway, i have an idea! there's a Hunger system just right in Hive workshop! those are color bars that appear on top of your head.
then they slowly decrease, i forgot the link but it's just at Spells section.
 
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Tleno, maybe you should change "Peasant power supreme"
into "Jordon Hunter"
anyway, i have an idea! there's a Hunger system just right in Hive workshop! those are color bars that appear on top of your head.
then they slowly decrease, i forgot the link but it's just at Spells section.

Mabye not bars above the units but in the Multiboard? I found something nice in wc3c, mabye you want to use it? Check this link:
http://www.wc3c.net/showthread.php?t=98138

I think that would be pretty cool. :)
 
I'm gone a day, and everyone starts spamming loads of new infomation i have to deal with xD Great! :)

About the animals, how about an elephant to temporarily block zombies or even trample on them, but is hard to control? ?I've got a concept for an item system

stick+string=bow
bow+gun stock=crossbow
trimmed animal hide=sling.
sling+Y shaped stick=slingshot
arrowhead+stick=throwing knife
long stick/long pipe+throwing knife=spear
hammered 4 arrowhead=shuriken
Carved large stone=club
stone+stick=hammer
large stone+long stick=warhammer
carved (material) = (material) crowbar.
arrowheads+yarn=edged whip
carved hammer=axe
etc.

Elephants fail, the fact is that most temperate parst of the world don't support such big creatures as elephants. And elephants is just REALLY random in a zombie map xD

Ahem. The city in which it will take place has no zoos. Right?
Plus elephants are extremely clumsy in city areas, and they're cowardly, so they'll just get sacred of zombies and ram into something, breaking the neck and dying.
Plus they won't get food from anywhere.

Seriouslt jordon, if moderator allowed you to stay here, stay away from me or anyone who hates you just like me and don't give silly suggestions!

No zoos was planned so far.

I HAVE SUGGESTION!MAKE ZOMB-JORDON ON THIS MAP!
btw i like it :D can't wait for it :)

Maybee as a easteregg or somthing xD

ok...Btw i think you need more viruses,like Brain sucker that suck survivor inteligence...

Don't actually think they would survive on intelligence even if they eat brains.

Well that wouldn't be easy to make. I mean you'd already be doomed to become zombie if they'd start sucking your brain, so why worry about inteligence?

agree

hmm...you're right -.-" how about Dehydrator?he will suck your blood and make you dehydrated?

Well, the model is there, and could be nice, but should rather be one of the many mutations, than a whole seperate virus.

Guys, would you mind installing a progress bar to the main page so we can track your progress easily? =)

Well would say somthing roughly like: models 45%, triggers 0%, items 0%, map 5%.

Why the flaming fuck are we even discussing elephants? Take a step back and just look at how stupid that is. Seriously do it. Done it? Good.

For the love of god, don't troll this thread. We've all put in too much work for douchefags like you guys ruining it. Don't be stupid. Both of you stop being idiots.

About the brain and blood or whatever, you'll have to put in more effort than just spitting out random cool-sounding names of potential world-ending parasites. Backstory, attributes, etc. Go to the front page and see how I did mine for some ideas.


Not really enough progress to bother with one yet. Silent does all the modelling and such himself, so development is at a snails pace currently. Plus, he has a life that needs living and such, so he cannot devote every waking moment to this map (as much as we want him too).

Agree, all should keep from trolling/flaming.
Also posted my suggestion on the dehydration thingy.
Well, GhostThruster and Maker is doing work too, its just not implemented in the map yet.

Both of them of all three of us, kind sir?

Oh, byt the way Silent, you should like put up those screenshots you made to the first post too. so people wouldn't ave to look for them everywhere.

Will do later, my hands is freezing to much right now xD

Exactly what I meant. I think it's safe to assume to can recruit NPCs to come with you, though I imagine they'd be killed off pretty easily (as a rule, NPCs in any game ever are completely retarded).

As rule, all are retards in all horror/zombie movies. But yes, the idea was somthing like this.

See, you use your social skills to persuade people join you. it's not deicded how will they help you, but I'm pretty sure they'll help you fighting, maybe help carry stuff.. about more advanced help like farming or cooking it was not discussed...

Should be able to do stuff like that too at some point.

what about a new virus called ´´Regenbas´´ and the people infected with this virus slowly lose their mind in a extremely painful process leaving them mindless like a normal zombie but they eventually lose their skin and get their muscles thinner and the host can regenerate faster than a reptile to the point of being able to regenerate great part of his body. after the transformation process ends the host begins to sense a great pain when the light of the sun is on his body stopping his regeneration totally and slowing him due to the extreme pain.
end of the idea :( looking foward to polish this :D

Sounds awesome, but an other weakness that sunlight would be better. :)

Alright, guys, I think we should seriously stop random people from coming in and giving shit 'elephant/Regenbas' ideas. We've gotten ApocalypseNow and tleno (and others), and that's good enough.

@Jordan or whatever your username is now: Fuck off.

The_Silent: Any terrain pics?

Not so far sadly :(

items such as chainsaw could make(when ever it's used) body parts of the target(zombies and humans if friend fire is allowed) as other items.
i guess you didn't started the item's but never the last...

friendly fire is allowed, although body parts is only good for dog food, zombie lures and food for ypu self if you go all cannibalistic.

:ogre_love:
To be fair, we all started out like that. People can give ideas all they like, no matter how bad.
This Jordan guy is just a troll that's been following tleno around, so he hardly counts.


In theory, but I don't think the limbs of zombies or humans could really have any practical use.


Also, I have an insanely large weapons list on its way, so stay tuned - it'll be ready by tonight I think.

Agree with first and look forward to third :)

Well I can easily see trough jordon's disguise with my joron-vision, so after few more reports from me I'm pretty sure he'll stop following me and hopefully will even start avoiding me.

Actually, only trollish suggestions are not welcome. Other one, even if they are bad, might have a tinny drop of awesome or creativty that can be extracted and used in combination with other idea. Just if your idea is not sucessful, try to create something new and more practical or creative, not try to edit your idea in some cosmetical way.

Well the only practical use for limbs I can imagine is using them as distraction for zombies, but any kind of meat might be used for that. Of course human or zombie meat could be used to, but then if your cooking skills wouldn't be high enough, you the virus in cells could theoretically not be removed and you could actually get infected from it, while if cooked well there are low or no chances of getting infected. But human or zombie flesh shoul be used only in the most critical moment, because eating eat would decrease psychological health. I mean it's disgusting and every civilized person wouldn't do that.
Oh, now I just finished reading one of Erich Maria Remarque's books abouit people that were in concentration camp (Before that I already read a similar book wrotten by Balys Sruoga, a Lithuanian writer), so those prisioneeers that were weakest scavanged the piles of rubish just to find something eatable, so I tough, why not also give one of skills like survival or whatever a chance or something to be able to find a less disgusting and more nitricious food. I mean farming won't be possible in city, so there should be some other way survival should be used in urban surroundings... also in that book I remember one child who spent most of his life in concentration camp, said something about playing dead. I tough, why not immplement this? I mean this wouldn't really work against zombies (They can sence your fear!) but might worj against people or bears if you'll come up with immplementing bears.

Oh, now about the bears. Of course this sounds like another useless animal suggestion, but in both North Maerican and europe bears to exist, plus they can be just strong "creeps" that would be hostile to both zombies or people, altrough you could like kill them (they cannot be tammed obviously) with a gun and eating the meat and maybe using fur to make a coat or something... oh, and of course bears would be infectable and at late game they could posses a threat to humans living in the forest.

agree on all, but bears xD
mainly because the area dosen't suggest life conditions that would support bears currently xD And WTF, bear zombies would own all survivors in days i think. xD

I love you, you're awesome.


Nah. All infected flesh is toxic. One of the reasons zombies take so long to decompose is that the little bacterias that eat you to help decompose you are repelled by infected flesh, according to the Zombie Survival Guide.


Elaborate?


You can, however I don't think we can/should implement this into the game. I'll go into detail on how it could work if we decide to include farming. Besides, cities are only a small part of the map, there's going to be insane amounts of forrests, abandoned farms, etc.


First time I read that thing abouts bears, I lol'd hard. I was like "WHAT THE HELL, BEARS? XD".
On topic, nah, it isn't a good idea. :)


Don't worry, there will be plenty of animals and I'm sure bears will pop up as a rare enemy in the forest. Whether they are infectable or not depends on the virus.

There will be farming as it is one of the most important skills in long term surviving. As i see it, cities has alot of food to start with, but little chance of getting new when all is used and/or rotten. While there is almost no food out side of the city, but great means of creating it through farming or hunting.

I think that book was called "Spark of Live" or "Spark of Faith" or something like that. Anyway main character of it is prisioneer number 506.

Well, when I was writing that text I remembered playing dead works great against bears, so firstly I wrote it for lulz, then I tough bear model already exist in game and there would be no problems with bear coding since they can't be tammed.

by farming I meant growing croops or raising and tamming different animals, these both were already mentioned at the whole begining of existance of this thread.

Well, see, what I meant by searching for eatable in some pile of junk is that people with higher specific skills will be able to find less poisonous food, kinda like that guy from Discovery channel on "Ultimate survival" knew what insects and plants can or can't be eaten. Like higher chemistry allows to find less poisonous food, cooking or whatever skill we have for that increases the chance of finding something more nutritious, and survival increases the overall possibility of finding something.

Well, playing dead works against a great deal of predators. Agrees on about everything :) but will still keep bears out, also because they aren't close to big cities naturally.

Tleno, maybe you should change "Peasant power supreme"
into "Jordon Hunter"
anyway, i have an idea! there's a Hunger system just right in Hive workshop! those are color bars that appear on top of your head.
then they slowly decrease, i forgot the link but it's just at Spells section.

will make it a mulitboard, ingame bars tend to be confusing if you got more than 2 xD

Nah, I'm sure there will be a multiboard for that... I think...
But it would be nice so that if one of your stats gets too low you would get a notification and maybe some effect or something!

notification will be there, simply because it'll be to frustrating if you have to keep an eye on all of your status bars constantly :) dn't know about effects though.

Mabye not bars above the units but in the Multiboard? I found something nice in wc3c, mabye you want to use it? Check this link:
http://www.wc3c.net/showthread.php?t=98138

I think that would be pretty cool. :)

That was the idea, but would rather have something made specific for this map, will check it out though.
 
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*shrug* I'm apathetic towards this idea. I don't want to fill the game with too many "vulnerable to sunshine" viruses, though.

okay.. which other zombie in this map is vulnerable to sunshine? and still i am polishing this idea >.< dont make me rush please.
thanks silent and i am thinking on changing the weakness.

{EDIT}
Okay after a brainstorm and reading a lot of stuff.. i think i have polished the idea
The Regenbas was a modified virus that was suposed to cure Ebola but somehow it mutated along with the ebola. the regenbas changed now the virus lets the character live while he mutates suffering a lof of pain and eventually kills him in this process. the body´s heart mutates and works like a brain while the original brain is unused like the other organs leaving only the stomach and new mutated heart working and increasing the total blood a body can have and the greatly increasing the metabolic rate. the new form of the host looks totally diferent lacking any intellect hair or skin also showing thinner body and a greater regeneration due to the extreme change on the body and the metabolic rate allowing this new zombie to recover arms or legs even the head itself but not the heart since it controls the blood torrent leaving his heart as his weakpoint. the method to infect his enemy is by blood contact with the uninfected people also this zombies can resist more time without eating than other zombies.
Attributes:
Medium movespeed
Extreme regeneration
Medium Damage
Resistant to atacks near the heart
Can bleed a lot from his mouth to infect enemies near him
If atacked by a melee weapon it will bleed a lot
Eats any flesh from living things
Easily killed if the heart is destroyed
Can mutate if he receives extreme damage
Undefined time before descomposing completely
 
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More animals for you.
Horse - very affected by animal handling, can be used for psychological strengthening but main use is for transport. Food is the horse equivalent for fuel. Hotwiring need farming (animal handling branch) instead of engineering skills. Afraid of zombies and harsh light (unless your farming skill is high enough to turn its head away from it). Hotwiring skill required depends of horse devotion to its owner.

anyway, i have an idea! there's a Hunger system just right in Hive workshop! those are color bars that appear on top of your head.
Talking about them, how about health and mana represent nutrition and hydration respectively?
Maybee as a easteregg or somthing xD
Completely agree.
especially on kids.
Did you say kids? Can you play as them?
 
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Welcome back Jordan.

More animals for you.
Horse - very affected by animal handling, can be used for psychological strengthening but main use is for transport. Food is the horse equivalent for fuel. Hotwiring need farming (animal handling branch) instead of engineering skills. Afraid of zombies and harsh light (unless your farming skill is high enough to turn its head away from it). Hotwiring skill required depends of horse devotion to its owner.
yes yes yes.

Talking about them, how about health and mana represent nutrition and hydration respectively?
The health bar will, well, represent you physical condition. If you get hit by a car, it drops. The max hp you can have increases and decreases depending on the multiboard bars, such as energy, nutrition, whatever they are, and whichever ones affect overall strength.

Completely agree.
Completely disagree. Batshit insane idea to even think of including random trolls into a map, especially you, Jordan. If we do anything like this, your pathetic attempts for attention will be fulfilled and you win.

Did you say kids? Can you play as them?
No, but I imagine they'd be trying to eat you quite a bit. Plus, more than likely they will be included as useless, slow zombie-fodder survivors.



Also, I have completed all the Rifles and Shotgun details, and am currently working on handguns. Once handguns are done, then non-conventional ranged weapons (bows, crossbows, blowdarts etc), then melee weapons, then explosives, and then I'll post it all up in a huge
archive.
 
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Funny, for a second there I thought you compared dead frogs to fucking zombies.
Funny, the nervous system haven't rot yet, so the limbs still resemble a dead human body's limbs. Also funny, both frogs and humans have a nervous system. Also funny, zombies are supposed to be biological dead stuff, not a completely new being. Also funny, haven't you read max brooks?
Yes, they do. Being vague in a map is a bad idea.
Just the concept.
Theory theory theory theory theory. Unrealistic.
Oh, and your comparison is bullshit.
Oh, in the name of physics! Not that motolovs' energy cancel each other out or give a negligible amount of energy...
Yes, they do. Being vague in a map is a bad idea.
Fine. My suggestion is still in idea phase, waiting for silent to approve.

P.S. Let silent be the judge. No point rambling about ideas.

P.P.S. If you really need the descrip now, here it is.
Grenade - a solider's grenade used to be lobbed over trenches, but can be used against zombies to clear an area. nice explosion, fair damage, 5 sec fuse.
Motolov - Originally used by the terrorists, the motolov can be lobbed into a horde of zombies, setting them on fire. Can be loaded with spikes to deal more damage to humans. bottle+explosive liquid+cloth. Explodes all nearby explosive objects, burns others in range. Slow.
Flashbang - Originally used by the army to blind enemy troops to walk past them, it could be used against enemy humans to walk past them unnoticed. It is 1/3 as effective against zombies because they also rely on smell and hearing. Lobbable.
 
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