Deleted member 177737
D
Deleted member 177737
Hey,
I go on THW every day, searching the forums, posting, uploading, all the usual stuff that I've always done. Over the past year or so (since Sc2 came out) I've noticed that when I'm on Battlenet there are almost no games other than DOTA being hosted, and when I try to host a game almost nobody joins.
As I've read the same thing is happening to a few other people around THW.
Now since I check THW every day, search through the forums, etc... I go into the map development section frequently checking out the new maps and seeing the progress of older maps.
What I've noticed is that a large percent of the maps under development (maps that are usually on the first page) are multiplayer maps. I find this extremely odd because almost no non-DOTA maps are being hosted on Battlenet (as far as I've seen).
This leads me to asking the question "Why make multiplayer maps?". If virtually nobody is going to play a multiplayer map why make it?, why not make a single player map or a campaign?
*I'm not trying to say that nobody plays multiplayer, I am just saying that from what I've seen there are almost no non-DOTA maps being played.
In conclusion... Why make multiplayer maps?
I go on THW every day, searching the forums, posting, uploading, all the usual stuff that I've always done. Over the past year or so (since Sc2 came out) I've noticed that when I'm on Battlenet there are almost no games other than DOTA being hosted, and when I try to host a game almost nobody joins.
As I've read the same thing is happening to a few other people around THW.
Now since I check THW every day, search through the forums, etc... I go into the map development section frequently checking out the new maps and seeing the progress of older maps.
What I've noticed is that a large percent of the maps under development (maps that are usually on the first page) are multiplayer maps. I find this extremely odd because almost no non-DOTA maps are being hosted on Battlenet (as far as I've seen).
This leads me to asking the question "Why make multiplayer maps?". If virtually nobody is going to play a multiplayer map why make it?, why not make a single player map or a campaign?
*I'm not trying to say that nobody plays multiplayer, I am just saying that from what I've seen there are almost no non-DOTA maps being played.
In conclusion... Why make multiplayer maps?