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Why is this cinematic not working?

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Level 6
Joined
Apr 5, 2013
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154
  • Thaddius Death
    • Events
      • Unit - Electricity Construction 0194 <gen> Dies
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area) matching ((Owner of (Matching unit)) Not equal to Player 9 (Gray))) and do (Actions)
        • Loop - Actions
          • Cinematic - Turn cinematic mode On for (All players)
          • Cinematic - Disable user control for (All players)
          • Unit - Make (Picked unit) Invulnerable
          • Unit - Pause (Picked unit)
          • Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
          • Wait 2.00 seconds
          • Player Group - Pick every player in (All players) and do (Actions)
            • Loop - Actions
              • Camera - Apply Camera 002 <gen> for (Picked player) over 0.00 seconds
          • Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
          • Wait 1.00 seconds
          • Player Group - Pick every player in (All players) and do (Actions)
            • Loop - Actions
              • Camera - Apply Camera 003 <gen> for (Picked player) over 7.00 seconds
          • Wait 6.00 seconds
          • Destructible - Open Dungeon Gate (Horizontal) 0573 <gen>
          • Wait 3.00 seconds
          • Player Group - Pick every player in (All players) and do (Actions)
            • Loop - Actions
              • Camera - Apply Camera 003 <gen> for (Picked player) over 5.00 seconds
          • Wait 5.00 seconds
          • Cinematic - Flash a speech indicator for Nathrezim Shockcaller 0239 <gen> of color (100.00%, 100.00%, 100.00%) with 0.00% transparency
          • Cinematic - Send transmission to (All players) from Nathrezim Shockcaller 0239 <gen> named Anetheron: Play No sound and display You might have made.... Modify duration: Add 0.00 seconds and Wait
          • Animation - Play Nathrezim Shockcaller 0239 <gen>'s Spell animation
          • Wait 1.30 seconds
          • Special Effect - Create a special effect at (Position of Nathrezim Shockcaller 0239 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
          • Wait 2.00 seconds
So, this is supposed to be the script for a map where you kill a giant, and a cinematic appears. The problem is, it just goes into cinematic mode, and stays faded in black? What am I possibly doing wrong?
 
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