- Joined
- Jan 14, 2008
- Messages
- 366
combine the best of the very best of terraining with a well coded and fluid third-person-view camera system, an excellent story concept, good balancing and triggering aswell as many details and features and an overall good concept design and you should get...
a singleplayer campaign that is beyond epic. obviously several maps long, with map branches based on story-critical decisions.
i can not understand why this has never been done before. there is a couple of highly above average campaigns, but none of them really reach level of perfection they could.
rarely does a campaign put alot of effort into every aspect of its design. its either beautifully terrained but lacks depth and balancing, or the other way around.
i would love to start a project to develop a single player campaign that is beyond awesome.
:<
but thats obviously quite a challenge to accomplish. any toughts ?
a singleplayer campaign that is beyond epic. obviously several maps long, with map branches based on story-critical decisions.
i can not understand why this has never been done before. there is a couple of highly above average campaigns, but none of them really reach level of perfection they could.
rarely does a campaign put alot of effort into every aspect of its design. its either beautifully terrained but lacks depth and balancing, or the other way around.
i would love to start a project to develop a single player campaign that is beyond awesome.
:<
but thats obviously quite a challenge to accomplish. any toughts ?