- Joined
- Mar 21, 2007
- Messages
- 155
for some reason, my game crashes when i test it. well, let me be more specific:
everything runs smoothly, but when my unit picks up an item, everything stops for 2 secs, then just closes itself. i have narrowed it to this trigger (i'm sure)
everything runs smoothly, but when my unit picks up an item, everything stops for 2 secs, then just closes itself. i have narrowed it to this trigger (i'm sure)
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stacking energy system
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Events
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Unit - A unit Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Crystalised energy
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Actions
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Item - Remove (Item being manipulated)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Triggering unit) has an item of type Crystalised energy) Equal to False
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Then - Actions
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Hero - Create Crystalised energy and give it to (Triggering unit)
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Else - Actions
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Do nothing
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Triggering unit) has an item of type Crystalised energy) Equal to True
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Then - Actions
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Set stacking_energy = (Item carried by (Triggering unit) of type Crystalised energy)
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Item - Set charges remaining in stacking_energy to ((Charges remaining in stacking_energy) + 1)
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Else - Actions
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Do nothing
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