[Solved] Why does this trigger make the game crash?

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Sep 9, 2009
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  • Northern Impact
    • Events
      • Game - GDD_Event becomes Equal to 0.00
    • Conditions
      • (Level of Northern Impact for GDD_DamageSource) Not equal to 0
    • Actions
      • Special Effect - Create a special effect attached to the chest of GDD_DamagedUnit using Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
      • Special Effect - Destroy (Last created special effect)
      • Unit - Cause GDD_DamageSource to damage GDD_DamagedUnit, dealing 250.00 damage of attack type Spells and damage type Normal
It also made the game crash before I tried using a damage detection system. Before, I stored the attacked and attacking units as a variable and added the attacked unit is damaged event to another trigger. However, the game crashes every time the trigger runs. What's causing this problem?

Even turning it off after its execution still makes the game crash.
 
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