- Joined
- May 20, 2009
- Messages
- 821
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Harvest Flesh
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Events
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Game - GDD_Event becomes Equal to 0.00
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of GDD_DamageSource) Equal to Crypt Fiend
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Then - Actions
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Unit - Create 1 Dummy Ability Unit 1 for (Owner of GDD_DamageSource) at (Position of GDD_DamagedUnit) facing (Position of GDD_DamagedUnit)
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Unit - Order (Last created unit) to Human Sorceress - Slow GDD_DamagedUnit
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(GDD_DamagedUnit has buff Harvest Flesh ) Equal to True
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Then - Actions
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Trigger - Turn off (This trigger)
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Set CryptyDamage = (Random real number between 3.00 and 5.00)
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Unit - Set mana of GDD_DamageSource to ((Mana of GDD_DamageSource) + CryptyDamage)
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Unit - Cause GDD_DamageSource to damage GDD_DamagedUnit, dealing CryptyDamage damage of attack type Pierce and damage type Normal
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Set CryptyDamage = 0.00
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Trigger - Turn on (This trigger)
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Else - Actions
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Else - Actions
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