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DrainLife
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Events
- Game - GDD_Event becomes Equal to 1.00
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Conditions
- (GDD_DamagedUnit is A structure) Equal to False
- (GDD_DamagedUnit is Mechanical) Equal to False
- (Sweeping Blade Loop <gen> is on) Equal to False
- (Last Breath Loop <gen> is on) Equal to False
- (ShieldLoop <gen> is on) Equal to False
- (Damage Block Event <gen> is queued) Equal to False
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (GDD_DamageSource has an item of type Bloodthirster) Equal to True
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Then - Actions
- Unit - Set life of GDD_DamageSource to ((Life of GDD_DamageSource) + (GDD_Damage x 0.20))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
Blade of the ruined king +12% lifesteal + Bloodthirster + 20% lifesteal = 32% lifesteal from spell attack and normal attack.