-
DrainLife
-
Events
-
Game - GDD_Event becomes Equal to 1.00
-
-
Conditions
-
(GDD_DamagedUnit is A structure) Equal to False
-
(GDD_DamagedUnit is Mechanical) Equal to False
-
(Sweeping Blade Loop <gen> is on) Equal to False
-
(Last Breath Loop <gen> is on) Equal to False
-
(ShieldLoop <gen> is on) Equal to False
-
(Damage Block Event <gen> is queued) Equal to False
-
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(GDD_DamageSource has an item of type Bloodthirster) Equal to True
-
-
Then - Actions
-
Unit - Set life of GDD_DamageSource to ((Life of GDD_DamageSource) + (GDD_Damage x 0.20))
-
-
Else - Actions
-
-
-
Blade of the ruined king +12% lifesteal + Bloodthirster + 20% lifesteal = 32% lifesteal from spell attack and normal attack.