- Joined
- Jun 10, 2008
- Messages
- 1,043
I know this question is kind of pointless, but why does the Object Editor have 2 different models for the Blood Mage/Kael (Bloodmage and Kael)
Most other units that share the same model are combined, unlike this one. Also, Murdadin/Mountain King seem to encounter this same exact thing.
It's not really a problem, I was just wondering why they bothered to set 2 different fields, or is there something different about the mdoels?
Most other units that share the same model are combined, unlike this one. Also, Murdadin/Mountain King seem to encounter this same exact thing.
It's not really a problem, I was just wondering why they bothered to set 2 different fields, or is there something different about the mdoels?