- Joined
- Jan 26, 2015
- Messages
- 38
hi all!
i was toying with the human heroes.
i copied the human paladin hero and made it into a custom unit
then, i replaced its model with the Blood Elf Spell breaker model
also, replaced its portrait and icon with those of the BE mage
i did this using just standard data, right from inside the object editor
so, no external tools used!
the new unit is called a Blood Knight --- same skills as regular Paladin, except i replaced Devotion Auro with Mana Drain
however, to my surprise, in game, at game start, still at Town Hall, i noticed that queueing a Blood Knight did NOT disabled the other heroes (as it happens in the case of the regular, stock heroes) making them require Town hall Upgrades
upon further testing - i made custom heroes of all regular human heroes --- just copies, no changes of any kind, simple cloning
so now i have Paladin, Mountain King, Archmage and Blood mage as custom heroes
ofc, in Altar of Kings, i replaced the old stock heroes, with the new custom heroes
to my surprise, at game start, at Town Hall level, i noticed that the custom versions of the stock heroes ALSO do NOT grey out/ block the other heroes when they are queued (i.e. queueing a Archmage- the custom version, does not grey out the others, like its stock counter part does!)
why is this ?
and how can this be overcomed?
i was toying with the human heroes.
i copied the human paladin hero and made it into a custom unit
then, i replaced its model with the Blood Elf Spell breaker model
also, replaced its portrait and icon with those of the BE mage
i did this using just standard data, right from inside the object editor
so, no external tools used!
the new unit is called a Blood Knight --- same skills as regular Paladin, except i replaced Devotion Auro with Mana Drain
however, to my surprise, in game, at game start, still at Town Hall, i noticed that queueing a Blood Knight did NOT disabled the other heroes (as it happens in the case of the regular, stock heroes) making them require Town hall Upgrades
upon further testing - i made custom heroes of all regular human heroes --- just copies, no changes of any kind, simple cloning
so now i have Paladin, Mountain King, Archmage and Blood mage as custom heroes
ofc, in Altar of Kings, i replaced the old stock heroes, with the new custom heroes
to my surprise, at game start, at Town Hall level, i noticed that the custom versions of the stock heroes ALSO do NOT grey out/ block the other heroes when they are queued (i.e. queueing a Archmage- the custom version, does not grey out the others, like its stock counter part does!)
why is this ?
and how can this be overcomed?