- Joined
- Sep 8, 2004
- Messages
- 633
I'm afraid this unit needs a little bit of tuning as well. I was playing red, totally dominating the game, when all of a sudden, white created the Archangel. From that point on, it went downhill. I couldn't get through white's base defense spell, and I couldn't kill the Archangel. (using 6x the 4k mana Red dragon + legendary unit + a load of forces + spells) Why? It kept kiting my units and healing. No matter what I did, I couldn't stop it from healing itself all the damn time, and couldn't "nuke" it because of the 20k hp. It was a game-turner. The base defense spell was strong too, but not the problem.
Although I don't mind the legendaries having a great impact on the game, both me and the other players agreed that the archangel might be a bit blown out of proportion. (Nice model though!) Even white himself.
The suggestion:
Either reduce health drastically, reduce heal drastically, or reduce both a bit.
EDIT:
Played again to be sure. I was white and won the game easily.
Although I don't mind the legendaries having a great impact on the game, both me and the other players agreed that the archangel might be a bit blown out of proportion. (Nice model though!) Even white himself.
The suggestion:
Either reduce health drastically, reduce heal drastically, or reduce both a bit.
EDIT:
Played again to be sure. I was white and won the game easily.
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