Which type of forest (see pics) for Action RPG?

Which type of forest should I choose for my Action RPG?

  • Open Forest

    Votes: 3 50.0%
  • Closed Forest

    Votes: 1 16.7%
  • Semi-Maze Forest

    Votes: 1 16.7%
  • One of the above choices + selectable trees

    Votes: 1 16.7%
  • One of the above choices + non-selectable trees

    Votes: 2 33.3%

  • Total voters
Level 5
Jun 24, 2012
Hi there,

I'm making an action RPG and I'm debating vs 3 types of forests.

1) Open Forest - Players can go through the forest with no problem. Should trees be selectable or non-selectable in game?

2) Closed Forest - Players cannot enter the forest.

3) Semi-Maze Forest - Players can enter the forest in some places but might not be able to exit it without forging a path or choosing the correct path.
Should trees be made selectable, so players can forge an escape path, or non-selectable so they can't escape?
Level 17
Feb 11, 2011
I rate semi-maze forest with unselectable trees. This way players could hide from others. You can still get abilities that kill trees even though they are unselectable. Although it may be better to make them selectable so you can attack them normally.
Level 24
Apr 6, 2010
It really depends on what kind of events you plan on using in the forest. For example, if there's an ambush, open forest with unselectable trees (that still block sight). If a maze, make only the important trees selectable (presumably the players aren't supposed to burn down the whole forest to escape). Closed forests should only be used as scenery, or places where there's really nothing to see or do.