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If you want to develop a ok map you need to learn triggering, most people prefer GUI unless you know any existing programming language, in that case you might want to learn JASS instead.
You should firstly learn every aspect of WE and how it works.
When you get comfortable with it, then move to map modding to avoid stupid mistakes like leaving leaks, making triggers unefficient etc...
I would advise skipping WC3 and going for SC2. By the time you even near completion of any reasonable project WC3 will be more dead than it currently is so you will probably have wasted your effort.
SC2 might appear harder from the start but it is a lot more logical to learn. It does not have all the hidden hacks that WC3 editing has that most people do not know about until they run into problems. Leaks are practically no issue in SC2 as an example.
If you are going on a popularity game, yes, adbots do prefer WC3.But it has less popularity, I guess people like that thing called 'hax'
That requires basic trigger knowledge. o.o- Next try making a unit pop up on the map every 5 seconds.
