- Joined
- May 12, 2013
- Messages
- 36
hi all,
i did some tests , and result shows as below
1)Crusader(Ar=0) , HG normal attack cause about 210 dmg
2)Crusader(Max-geared) HG normal attack from back cause about 210 dmg
3)hunter(Ar=0) , HG normal attack cause about 210 dmg
4)hunter(Ar=29) , HG normal attack cause about 210 dmg
=>don't boss attack regarding heros armor? or they has amazing arp?
or dose dmg decrease form armor exsit only in fight with creeps?
5)Crusader(Max-geared) HG normal attack from front cause about 175 dmg
=>20% block (20% decrease dmg)
Please incorrect me ~
Creeps attack me:
Physical dmg = (original dmg - armor)*(100-shield block)%
*lowest dmg =1 , cant be <0
Magical/elemental dmg = original dmg * (100-resistenc)%
Bosses attack me:
physical dmg = original dmg*(100-shield block)%
Magical/elemental dmg = original dmg * (100-resistenc)%
i did some tests , and result shows as below
1)Crusader(Ar=0) , HG normal attack cause about 210 dmg
2)Crusader(Max-geared) HG normal attack from back cause about 210 dmg
3)hunter(Ar=0) , HG normal attack cause about 210 dmg
4)hunter(Ar=29) , HG normal attack cause about 210 dmg
=>don't boss attack regarding heros armor? or they has amazing arp?
or dose dmg decrease form armor exsit only in fight with creeps?
5)Crusader(Max-geared) HG normal attack from front cause about 175 dmg
=>20% block (20% decrease dmg)
Please incorrect me ~
Creeps attack me:
Physical dmg = (original dmg - armor)*(100-shield block)%
*lowest dmg =1 , cant be <0
Magical/elemental dmg = original dmg * (100-resistenc)%
Bosses attack me:
physical dmg = original dmg*(100-shield block)%
Magical/elemental dmg = original dmg * (100-resistenc)%