- Joined
- Dec 17, 2011
- Messages
- 355
Hi!
I going to create a combat system which is like: the "hero" have to select a target (probably with clicking on it) and then whenever he cast a spell the target unit of ability being cast will be automatically the "target".
So the question is: is the sole way to do this to create dummy spells, place them to the unit's abilities bar, and make kind of channel based abilities to each, which will be fired when the hero caststs the dummy one? In this case i have to make like 2x100 abilities which sounds horrifying! So please help if you know some other way!
I going to create a combat system which is like: the "hero" have to select a target (probably with clicking on it) and then whenever he cast a spell the target unit of ability being cast will be automatically the "target".
So the question is: is the sole way to do this to create dummy spells, place them to the unit's abilities bar, and make kind of channel based abilities to each, which will be fired when the hero caststs the dummy one? In this case i have to make like 2x100 abilities which sounds horrifying! So please help if you know some other way!