- Joined
- Jul 29, 2008
- Messages
- 9,853
I swear, guys, I even Searched first to make sure. No one seems to have any idea what this does; couldn't even really find any conversation about it. :<
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There are three abilities in the World Editor, Silence, Drunken Haze & Cloud, which are mostly identical except for how they used (the 1st is point-targetted AoE, the 2nd is unit-targetted AoE, the 3rd is a point-targetted Channeling AoE). They all share a field for Disabling certain kinds of unit interactions, and there are four choices; Melee, Ranged, Spells (which are all self-explanatory & work great)... and "Special".
So what in the world is a "Special"? What does it mean to Disable it? I have no clue how to test it, since I don't know what it even is. Is this of any use? Anyone have any insight?
Thanks in advance!
~~~
There are three abilities in the World Editor, Silence, Drunken Haze & Cloud, which are mostly identical except for how they used (the 1st is point-targetted AoE, the 2nd is unit-targetted AoE, the 3rd is a point-targetted Channeling AoE). They all share a field for Disabling certain kinds of unit interactions, and there are four choices; Melee, Ranged, Spells (which are all self-explanatory & work great)... and "Special".
So what in the world is a "Special"? What does it mean to Disable it? I have no clue how to test it, since I don't know what it even is. Is this of any use? Anyone have any insight?
Thanks in advance!
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