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What are some things that can cause a map to crash only in reforged?

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I have a map saved with 1.27 World Editor (newgen), optimized with all settings checked in Vexorian's map optimizer 5.0. The map is about 14mb in size, developed all in vJass.

The map runs flawlessly in 1.27 and in 1.30 without any issues. When the same map is hosted in Reforged, the map would crash only for certain players. It's never consistent either -- sometimes it happens 5 minutes in, other times it can happen 30-40 minutes in the game. The players experiencing crashes never enabled reforged settings either.

I'm just looking for general causes or things to look out for that's specifically buggy in reforged.
 
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