I tested and played my map recently quite often and noticed that rarely and infrequently it may cause "run out of memory" crash for all people in game. Problem is that in crash logs nothing repeats itself that would cause it. I checked my map for leaks and for that matter i also have a question: do memory leaks cause sudden crashes like that?
About the leaks, there are 2 one about extremely rarely used spell(password unlocked hero having it), other one frequently used (repick with random point in region spawn). The thing is can these cause crash or it's some random crash that happends due to hosting service -> makemehost issue or something else?
EDIT: to be more specific, repick spawns cricle where you can choose high speed flying starter unit + map size is giant(over over 250x250 with newgeneditor)
About the leaks, there are 2 one about extremely rarely used spell(password unlocked hero having it), other one frequently used (repick with random point in region spawn). The thing is can these cause crash or it's some random crash that happends due to hosting service -> makemehost issue or something else?
EDIT: to be more specific, repick spawns cricle where you can choose high speed flying starter unit + map size is giant(over over 250x250 with newgeneditor)