- Joined
- Aug 11, 2009
- Messages
- 605
This is just a wild shot since there is so much strange going on that I just wanna check if someone had a similar experience and found a solution.
Alot of triggers go wild after protecting map and playing in multiplayer. The only locals i use is player specific multiboards.
Well, after some time things go crazy, i have instances stages that stops reseting properly. Effects happens in neutral areas and kills people. Timed effects happens way faster than they should. Fps drops etc.
It would be too much to post everything but yeah, maybe someone has any idea.
I have alot of custom models, can they cause issues like this?
I used w3protect site to protect the map.
Anyway, thanks for any help on this!
Edit: Map usually works fine at first but after playing for a while it starts to bug out.
Alot of triggers go wild after protecting map and playing in multiplayer. The only locals i use is player specific multiboards.
Well, after some time things go crazy, i have instances stages that stops reseting properly. Effects happens in neutral areas and kills people. Timed effects happens way faster than they should. Fps drops etc.
It would be too much to post everything but yeah, maybe someone has any idea.
I have alot of custom models, can they cause issues like this?
I used w3protect site to protect the map.
Anyway, thanks for any help on this!
Edit: Map usually works fine at first but after playing for a while it starts to bug out.