- Joined
- Feb 2, 2006
- Messages
- 1,589
Hi,
in my latest version somehow the selection seems to be broken in multiplayer.
I can't click at buildings (they are unselected almost immediately) and orders for units are not issued.
I have no idea what causes the bug. The only selection functions I use are those to select taverns automatically.
The map has many units and triggers but the version before worked without issues.
However, I have added mainly the taverns, unit types, bosses etc. to the latest version and tried to reduce memory leaking with:
before some calls but as far as I have checked it, all groups did only exist temporarily.
Did this issue ever occur in other maps and how did they fix it?
in my latest version somehow the selection seems to be broken in multiplayer.
I can't click at buildings (they are unselected almost immediately) and orders for units are not issued.
I have no idea what causes the bug. The only selection functions I use are those to select taverns automatically.
The map has many units and triggers but the version before worked without issues.
However, I have added mainly the taverns, unit types, bosses etc. to the latest version and tried to reduce memory leaking with:
JASS:
set bj_wantDestroyGroup = true
before some calls but as far as I have checked it, all groups did only exist temporarily.
Did this issue ever occur in other maps and how did they fix it?