- Joined
- Sep 3, 2004
- Messages
- 2,086
General Discussion should be left for bugs and modes.
Delete this is I'm wrong.
So what I have suggested
-Control Room with light switch and gravity controls (Cameras by Dankiz)
-Spinfusor, Plasma pistol, and laser pistol armanents
New ideas-- Thermite Grenade- like a burning grenade, but will leave fire for a short moment, following that, there is a massive but undetectable release of heat which scorches and slows units in the heat.
If not already, smoke grenade-- I will try to recolor the cloud effect, and since the alt key is disabled, you can use it as cover
Last thing I can think of-- shields-- these are like force shields, and required a shield pack. However, you can only hold 1 of 3 packs-- health, shield, and power-- power lets you use the higher half of your skills, and the laser pistol. Health allows you to slowly regerate, and offers a small boost to health. Shield packs reduce your vulnerability to the carrion swarm bullets by offering you 30% magic resistance. If possible, you should also include night vision packs, in case someone get unlock the control room, preferrably by creating switches all over the space station your teammates must hit (like 3 switches, if all 3 activated the control room opens for 5 seconds, one switch near the doors for the last opener to go in, and a ventilation system for escape, which cannot be use to recover.
Dankiz, I think you should do a vent system. What you can do is create a vetnilation system outside the map, likw a 32x32 area. It is like a maze, but when you enter it, you camera bounds are set to the system. But the control-room system is seperate, and has two forks. What you have to do is just create a massive warping trigger with dummy units, so when one unit enters within 80 of a vent point, just pick all units around EVERY vent point and move them to a corresponding vent.
Delete this is I'm wrong.
So what I have suggested
-Control Room with light switch and gravity controls (Cameras by Dankiz)
-Spinfusor, Plasma pistol, and laser pistol armanents
New ideas-- Thermite Grenade- like a burning grenade, but will leave fire for a short moment, following that, there is a massive but undetectable release of heat which scorches and slows units in the heat.
If not already, smoke grenade-- I will try to recolor the cloud effect, and since the alt key is disabled, you can use it as cover
Last thing I can think of-- shields-- these are like force shields, and required a shield pack. However, you can only hold 1 of 3 packs-- health, shield, and power-- power lets you use the higher half of your skills, and the laser pistol. Health allows you to slowly regerate, and offers a small boost to health. Shield packs reduce your vulnerability to the carrion swarm bullets by offering you 30% magic resistance. If possible, you should also include night vision packs, in case someone get unlock the control room, preferrably by creating switches all over the space station your teammates must hit (like 3 switches, if all 3 activated the control room opens for 5 seconds, one switch near the doors for the last opener to go in, and a ventilation system for escape, which cannot be use to recover.
Dankiz, I think you should do a vent system. What you can do is create a vetnilation system outside the map, likw a 32x32 area. It is like a maze, but when you enter it, you camera bounds are set to the system. But the control-room system is seperate, and has two forks. What you have to do is just create a massive warping trigger with dummy units, so when one unit enters within 80 of a vent point, just pick all units around EVERY vent point and move them to a corresponding vent.