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Wastelands of Tanaris

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Dec 1, 2011
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Info:

Hello, my name is Patrick and I'm 18 years old. I live in Poland :). I working on the map almost 2 years. This type of map is arena-rpg. Numbers of players is 2-12. In game the game are available three heroes: warrior, archer and mage. It depends on us, how we develop our hero. All heroes have 13 slots for items: right hand, left hand, head, thorax, belt, boots, gloves, mantle, amulet and 4x rings. I modeled on the systems of Diablo II and Dungeon Siege II. All damage is between x and y. All abilities are passive. Mages can buy spells. Our dmg depends on attributes: strength, dexterity, vitality and intelligence. In the game there are 6 types of damage: melee, range, ice, death, fite and lighting. We can chance to critical strike. We can increase the multiplier resulting from our critics. Better items have resistance to damage.


Statistic:

Terrain - IIIIIIIIII
Heroes - IIIIIIIIII
Items - IIIIIIIIII
Abilites - IIIIIIIIII
Spells - IIIIIIIIII
Lyrics - IIIIIIIIII

Triggers - IIIIIIIIII
Variables - IIIIIIIIII (I have 400 varibles xD)


Other info:

I am looking for people who contribute to the flowering of the project!!!

65023141.png

34032560.jpg

skeen.jpg


Sorry, my english is...
 
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Level 2
Joined
Dec 1, 2011
Messages
12
So, very thanks:) I must reduce the size of screen.

Edit:
Done. How use spoilers?
 
Level 2
Joined
Dec 1, 2011
Messages
12
Yes, I need realy good models:warrior, archer and mage. Models must be without weapons. Sex doesn't matter :)

Edit:
I refreshed last screen.
 
Last edited:
Level 2
Joined
Dec 1, 2011
Messages
12
Yes, all models (swords, axes, daggers) will have model. It's hard problem??
 
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