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WarTransfer 0.9beta

This bundle is marked as pending. It has not been reviewed by a staff member yet.
WarTransfer is a tool that takes data from one source map and transfers it to any number of other map files. It's designed for altered melees to transfer their content to many different terrain maps, but it might be useful for others as well.

What it transfers:
  • Object Data
  • Triggers and Scripts
  • Custom "Game Interface" Settings
  • Gameplay Constants
  • Asset Imports
  • Sounds
  • ...and more!

What this does NOT do:
  • Transfer terrain
  • Merge data
  • Work with LUA maps (sorry)
This project is currently in beta, there will likely be bugs. Please make sure to report them here. No worries, though: The source and destination maps are copied and remain untouched.

This project is open source. The git page can be found here: GitHub

This project requires Ladik's MPQ Editor to work. It is included in the bundle.

334684-5d46d1dc1a9f768f0dae779a3514599c.png


Source Map: Path to the map that contains all the data to be transferred.
Target Directory: Path to a folder that contains all the maps you want the data transferred to (can also include the source map if you like).
Ouput Directory: Path to the folder where the resulting maps will be created.

Click "Go!"
Previews
Contents

WarTransfer 0.9beta (Binary)

It was about time someone made a tool like that.
However, I have a few remarks:

  • I expected the app to allow to choose which components to transfer. Why dont you put some checkboxes for that?
  • the input textboxes are a bit confusing. 1) Get source map file, 2) then get map files in which you transfer, 3) then select output directory fin which the modified copies of maps will be generated. At least rename the labels to make it clearer
  • the textboxes are not read-only. Make them read-only to prevent eventual exceptions
  • Dark mode?
 

Bawbz

Hosted Project: SB
Level 14
Joined
Jun 11, 2004
Messages
176
It was about time someone made a tool like that.
However, I have a few remarks:

  • I expected the app to allow to choose which components to transfer. Why dont you put some checkboxes for that?
  • the input textboxes are a bit confusing. 1) Get source map file, 2) then get map files in which you transfer, 3) then select output directory fin which the modified copies of maps will be generated. At least rename the labels to make it clearer
  • the textboxes are not read-only. Make them read-only to prevent eventual exceptions
  • Dark mode?
1. I could do this at some point, though what are the use cases?
2. What names do you suggest?
3. They are purposely read/write for copy pasta
4. Unless this is easy to do with WPF I doubt I’d add this
 
1. I could do this at some point.
2. What names do you suggest?
3. They are purposely read/write for copy pasta
4. Unless this is easy to do with WPF I doubt I’d add this
2. Source map -> source map, source directory (transfer to files), target directory (generate copies in)
3. You can add buttons "paste" and "copy and still have the textboes read only
4. Of course it's easy. My apps are WPF, I know
 
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