• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Ward classification to remove UI icons

Status
Not open for further replies.
Level 7
Joined
Aug 19, 2009
Messages
278
Hi guys....

Well i want to make a unit with 11 spells. Well generally i want to avoid spell books because i want to constantly add and remove abilities.

i don't need any other command button except move.

I added ward classification to remove command buttons
but after that i cant add spells any other way to do that?
 
If your unit is able to move, it automaticaly gains buttons: move, partol, hold position and stop.
If its able to attack it gains just: attack button. What Pharaoh_ mentioned will disable that button for sure.

Btw, why not spell book?
Its not hard to add/remove spells from spellbook since they share spells if they have the same base order id field.
Basically read about spellbooks here, but also take care about thing mentioned here, since those advices will help you make everything properly. There is also a testmap, so you can see on your eyes how it should be done.
 
Status
Not open for further replies.
Top