Good morning! Thank you for sharing this tool. I came to ask if you'd mind adding an export feature to allow folder structure of the original files to be maintained or recreated?
Importing allows subfolders to be included which is perfect but then exporting all goes into one folder and it makes the mod I'm attempting impossible to sort out afterwards. Unless there's something I missed?
Hi there. I need to dedicate my time elsewhere, which means I consider this tool finished. I will only update the tool if people find bugs.
I suspect you're attempting to convert your entire map folder using the tool, and that is the wrong way to go about it. The type of DDS compression should depend on the type of texture you're converting. I recommend
BC1 no alpha for loading screen textures,
BC1 1 bit alpha for icons and console UI,
BC2 or
BC3 for all other textures (anything with varying transparency).