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You should fix all Customs script errors . Enable JASS HELPER thus you know what errors occured it . Otherwise it will never start by Warcraft even with 1 error .
Probably not , I faced this problem tens times . I don't guarantee that WEU is the problem .
It's probably he deprotected a map and tried to edit it . Or , There are Wrong Custom scripts written .
AKAIK and Anyways , Both of them cause errors , and they editor will never run if you don't fix them. Also I use JNGP 5.0 . AND NOT WEU !
i once made a map using WEU but it could only be played in warcraft3 patch 1.24 and when i tryed it in 1.26 i had your problem. why would you use WEU while you can do anything in normal WE ?
Guys, I think we should focus on solving his problem . (Well, I think JNGP is the best)
Like other've said, u probably have some custom script error in ur map. Try to check carefully every trigger which u think that has a possibility of contenting the custom script error. I used to have the same problem like u're having now. Just need to do some check.
I checked the problems and there are a total amount of 7985 problems in the map. (It has 13000 Lines)
So I f*cked it and I'm editing the safe-copy. (Yes I did it before^^)
And okay, next time I'll use Jngp5.0 but with umswe will f*ck my maps too. If I used it, the JGNP-WE won't open the map file..
I made something wrong, or is it a crashed downloaded file?
P.S.:
Thanks all the help. I'm making my custom MMORPG map in Wc3 like Black Road, but with another system, so I need more gui triggers and a lot of tileset (map size is the greatest).
UMSWE has UMSWE only Function which will fuck up normal WE and JNGP without UMSWE Mode, but in UMSWE Mode, it's editable and UMSWE 5.0 (Latest Version) is very safe, just that note above, also, Triggers under COMPATIBILITY Category must not be used!
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