- Joined
- Feb 19, 2015
- Messages
- 915
Patch 1.0
Nerubian Queen
~ Life for the Queen ability reworked:
Summon a permanent Royal Guardian to protect Nerubian Queen. If the Guardian will be killed it automatically respawns after 40 seconds.
Level 1 - 450 hit points, 12 - 13 damage.
Level 2 - 650 hit points, 18 - 19 damage and Devotion.
Level 3 - 900 hit points, 23 - 24 damage, Devotion and Spiked Carapace.
Ambusher
~ Sticky Trap ability removed
~ New ability Patient Hunter:
Increases attack damage by 25% and attack speed by 30% if the Ambusher spent at least 10 seconds out of combat while burrowed. Lasts 15 seconds.
Webspinner
~ Sticky Trap ability added and reworked. Now requiers 80 mana and have 5 seconds coolwown.
~ Entomb Corpse ability reworked:
Restore 25 mana on cast.
Wraps a nearby friendly unit's corpse in webbing, putting them to rest and preventing them from being targeted by other abilities.
Hight Arcanist
~ Clarity Aura ability buff (mana amount restoration and proke chance):
Gives nearby friendly units a 35% chance to recover some of mana spent and reduce the cooldown each time the spell is casted.
Level 1 - 30% of mana spent, 15% cooldown reduction.
Level 2 - 50% of mana spent, 20% cooldown reduction.
Level 3 - 70% of mana spent, 25% cooldown reduction.[/TD]
Patch 1.1
Nerubian Queen
~ Cocoon ability damage reduced to from 120/220/320 to 120/200/280
~ Cocoon ability manacost increased by 5 to 80
Naga Commander
~ War Command ability buff:
Summons Murloc Warrior, Raider or Oracle to fight on the Commander side. Lasts 60 seconds.
Level 1 - Weak murlocs, 20 seconds cooldown.
Level 2 - Better murlocs, 15 seconds cooldown.
Level 3 - The best murlocs, 10 seconds cooldown.
Naga Overseer
~ Food cost reduced from 3 to 2
Patch 1.2
Empire Library
~ Chnaged to Infusion Forge
Underground Temple
~ Chnaged to Underground Fort
Fathom Ray
~ Armor changed from None to Small
~ HP reduced from 450 to 430
Reaver
~ Piranha Instincts dont need T2 anymore.
Nerubian Queen
~ Life for the Queen ability reworked:
Summon a permanent Royal Guardian to protect Nerubian Queen. If the Guardian will be killed it automatically respawns after 40 seconds.
Level 1 - 450 hit points, 12 - 13 damage.
Level 2 - 650 hit points, 18 - 19 damage and Devotion.
Level 3 - 900 hit points, 23 - 24 damage, Devotion and Spiked Carapace.
Ambusher
~ Sticky Trap ability removed
~ New ability Patient Hunter:
Increases attack damage by 25% and attack speed by 30% if the Ambusher spent at least 10 seconds out of combat while burrowed. Lasts 15 seconds.
Webspinner
~ Sticky Trap ability added and reworked. Now requiers 80 mana and have 5 seconds coolwown.
~ Entomb Corpse ability reworked:
Restore 25 mana on cast.
Wraps a nearby friendly unit's corpse in webbing, putting them to rest and preventing them from being targeted by other abilities.
Hight Arcanist
~ Clarity Aura ability buff (mana amount restoration and proke chance):
Gives nearby friendly units a 35% chance to recover some of mana spent and reduce the cooldown each time the spell is casted.
Level 1 - 30% of mana spent, 15% cooldown reduction.
Level 2 - 50% of mana spent, 20% cooldown reduction.
Level 3 - 70% of mana spent, 25% cooldown reduction.[/TD]
Patch 1.1
Nerubian Queen
~ Cocoon ability damage reduced to from 120/220/320 to 120/200/280
~ Cocoon ability manacost increased by 5 to 80
Naga Commander
~ War Command ability buff:
Summons Murloc Warrior, Raider or Oracle to fight on the Commander side. Lasts 60 seconds.
Level 1 - Weak murlocs, 20 seconds cooldown.
Level 2 - Better murlocs, 15 seconds cooldown.
Level 3 - The best murlocs, 10 seconds cooldown.
Naga Overseer
~ Food cost reduced from 3 to 2
Patch 1.2
Empire Library
~ Chnaged to Infusion Forge
Underground Temple
~ Chnaged to Underground Fort
Fathom Ray
~ Armor changed from None to Small
~ HP reduced from 450 to 430
Reaver
~ Piranha Instincts dont need T2 anymore.
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