- Joined
- Jan 9, 2005
- Messages
- 2,124
• The Puzzle-Wagon now has a role; it supports spellcasters
• Wind Dance and Living Armor buff FX have been fixed
• Onslaught now works
• Restoration FX has been changed
• Lycantrauma cost increased significantly to balance out its sheer strength
• Backpacks have been removed from town halls
• Each Conduit has at least 1 spell
• Fixed a problem with the Poisoned Wellspring which caused it to start with 6 Ghostly Priors instead of 5
• For the exception of the Black Legion, each race now starts with 5 workers, three at the Town Hall and 2 gathering gold from the Wellsprings
• Bonewail spell now emits a Banshee scream when cast
• The Battle-Witch caster training icon position has been fixed
• Fixed lag caused by Black Legion (hopefully)
• Wind Dance and Living Armor buff FX have been fixed
• Onslaught now works
• Restoration FX has been changed
• Lycantrauma cost increased significantly to balance out its sheer strength
• Backpacks have been removed from town halls
• Each Conduit has at least 1 spell
• Fixed a problem with the Poisoned Wellspring which caused it to start with 6 Ghostly Priors instead of 5
• For the exception of the Black Legion, each race now starts with 5 workers, three at the Town Hall and 2 gathering gold from the Wellsprings
• Bonewail spell now emits a Banshee scream when cast
• The Battle-Witch caster training icon position has been fixed
• Fixed lag caused by Black Legion (hopefully)
• Shadowbind chains FX fixed
• Poisoned Wellsprings now come directly with 5 Ghostly Priors
• Wolverines cost more
• Snaring Creeper AoE reduced and cooldown increased
• Added moonlight to the Moon Glade
• Fixed a major problem that caused decorative additions to buildings to not get removed when the building was destroyed
• Prayer Cairns and Venerable Trees can now revive heroes
• Soul Crows have been given a price
• Added win/defeat conditions
• Removed lumber cost from Web research
• Removed blight generation from the Astral Conduit
• Reduced the hit points of all caster units
• Poisoned Wellsprings now come directly with 5 Ghostly Priors
• Wolverines cost more
• Snaring Creeper AoE reduced and cooldown increased
• Added moonlight to the Moon Glade
• Fixed a major problem that caused decorative additions to buildings to not get removed when the building was destroyed
• Prayer Cairns and Venerable Trees can now revive heroes
• Soul Crows have been given a price
• Added win/defeat conditions
• Removed lumber cost from Web research
• Removed blight generation from the Astral Conduit
• Reduced the hit points of all caster units
____________________________________________________________________________
This is a resurrection of a project I abandoned over a year ago and just recently decided to get back to it and finish it. Here's the old thread
There hasn't been any significant change, only additions. I haven't had the time opportunity to truly test it for bugs and leaks so consider this a beta (which is also why I haven't uploaded it to the Maps section). You could say I'm looking for testers. As it stands right now they game has not been balanced, so expect races to be over-powered and under-powered.
Factions:
Heroes:
Heroes:
~=3D MODELS=~
-----UNITS:
Salamander - Hydralisk REVISED -by- Kimberly, Werewolf
Inquisitor - Assassin [crossbowman] -by- Miseracord
Hell Bull - Chaos Tauren -by- Dan van Ohlus
Champion - Mounted Royal Captain -by- Tranquil
Alchemist - Monk -by- Tranquil
Lycantrauma - Ancient of Life -by- Suselishe
Omen Beast - Sc2Corruptor -by- SUPa-
Shard Saurus - Crystal Bronze Dragon -by- Pinachet
Crystal Walker - Crystal Golem -by- Mc !
Flying Bastion - Guilneas Gunship -by- Mephestrial
Pixie Snail - Purple Snail -by- Gottfrei
Holy Sentinel - Runic Object -by- Kirym
Pain Ward - Chaos Banner -by- Pyramidhe@d
Old World Behemoth - Ancient Turtle -by-
-----HEROES:
Baron of Carnage - Hero Molten Overlord -by- Nirvendor
Fallen Angel - Cloaked Warrior -by- HappyTauren
Inquisitor Prime - Human Crossbow Hero -by- Radagast
Blessed Vessel - Templar -by- Callahan
Obelisk - Avelgoth -by- Sheyd
Alpha Wolverine - Werewolf -by- Mc !
-----BUILDINGS:
Infernal Conduit - Altar of Terror -by- General_Frank
Holy Tribunal - Arcane Sanctum -by- Mr.Bob
Faerie Grove Trees - Acathla Mission Pack -by- Abriko
Corrupted Wellspring - Chaos Fountain of Blood -by- MasterHaosis
Summoning Rift Obelisks - Obelisk of Fire -by- Yayoi
Summoning Rift - Void -by- WILL THE ALMIGHTY
Coprruptor - LegionTeleporter -by- Mephestrial
VenerableTree - WindBlownTree -by- HappyTauren
Barrier Lode - Acathla Mission Pack -by- Abriko
Sanguine/Venom Bloom - Pyrolia/Venolia -by- Callahan
Bloom Base - Fungovor -by- Callahan
~=SKINS=~
Infernal Avatar - Magma Firelord -by- Nirvendor
Cultist - Acolyte Cultist -by- 67Chrome
Chain - Chain Skin -by- Callahan
~=FX=~
Hero Glow -by- assassin lord
Aura of Death -by- Dan van Ohlus
Flower Aura -by- Misha
BlackWings -by- Hanza-Ru
GoldDragonMissile -by- KYTON
Bloodshot -by- Devine
Crystal Impale -by- Marcello Hossomi
Orb of Blood -by- General_Frank
ForceGem -by- Rightfield
Prismatic Missile -by- The Swamp Warrior
Ceiling Rays -by- Tranquil
Feast Aura -by- eXciTe
Fanaticism -by- JetFangInferno
Navi -by- Elenai
MindFog -by- JetFangInferno
Soul Armor -by- JetFangInferno
Sound Wave -by- JetFangInferno
dummy -by- Vexorian
PentagramAura -by- Skizzik
RedVampiricAuraTarget -by- JetFangInferno
HolyForce -by- JetFangInferno
Judgement -by- WILL THE ALMIGHTY
JudgementTarget -by- WILL THE ALMIGHTY
CurseBolt -by- WILL THE ALMIGHTY
AncestralGuardianBlue -by- ChevronSeven
Runic Caster -by- ???
Meteor -by- ???
Volcano Ashes -by- PeeKay
Locust Swarm Target -by- shamanyouranus
Guardian Aura -by- EnetheruAnuon
MagicMissile -by- RightField
DeathWave -by- JetFangInferno
Shadowbind -by- shamanyouranus
Nether Inferno -by- ???
Punisher Missile -by- PeeKay
-----UNITS:
Salamander - Hydralisk REVISED -by- Kimberly, Werewolf
Inquisitor - Assassin [crossbowman] -by- Miseracord
Hell Bull - Chaos Tauren -by- Dan van Ohlus
Champion - Mounted Royal Captain -by- Tranquil
Alchemist - Monk -by- Tranquil
Lycantrauma - Ancient of Life -by- Suselishe
Omen Beast - Sc2Corruptor -by- SUPa-
Shard Saurus - Crystal Bronze Dragon -by- Pinachet
Crystal Walker - Crystal Golem -by- Mc !
Flying Bastion - Guilneas Gunship -by- Mephestrial
Pixie Snail - Purple Snail -by- Gottfrei
Holy Sentinel - Runic Object -by- Kirym
Pain Ward - Chaos Banner -by- Pyramidhe@d
Old World Behemoth - Ancient Turtle -by-
-----HEROES:
Baron of Carnage - Hero Molten Overlord -by- Nirvendor
Fallen Angel - Cloaked Warrior -by- HappyTauren
Inquisitor Prime - Human Crossbow Hero -by- Radagast
Blessed Vessel - Templar -by- Callahan
Obelisk - Avelgoth -by- Sheyd
Alpha Wolverine - Werewolf -by- Mc !
-----BUILDINGS:
Infernal Conduit - Altar of Terror -by- General_Frank
Holy Tribunal - Arcane Sanctum -by- Mr.Bob
Faerie Grove Trees - Acathla Mission Pack -by- Abriko
Corrupted Wellspring - Chaos Fountain of Blood -by- MasterHaosis
Summoning Rift Obelisks - Obelisk of Fire -by- Yayoi
Summoning Rift - Void -by- WILL THE ALMIGHTY
Coprruptor - LegionTeleporter -by- Mephestrial
VenerableTree - WindBlownTree -by- HappyTauren
Barrier Lode - Acathla Mission Pack -by- Abriko
Sanguine/Venom Bloom - Pyrolia/Venolia -by- Callahan
Bloom Base - Fungovor -by- Callahan
~=SKINS=~
Infernal Avatar - Magma Firelord -by- Nirvendor
Cultist - Acolyte Cultist -by- 67Chrome
Chain - Chain Skin -by- Callahan
~=FX=~
Hero Glow -by- assassin lord
Aura of Death -by- Dan van Ohlus
Flower Aura -by- Misha
BlackWings -by- Hanza-Ru
GoldDragonMissile -by- KYTON
Bloodshot -by- Devine
Crystal Impale -by- Marcello Hossomi
Orb of Blood -by- General_Frank
ForceGem -by- Rightfield
Prismatic Missile -by- The Swamp Warrior
Ceiling Rays -by- Tranquil
Feast Aura -by- eXciTe
Fanaticism -by- JetFangInferno
Navi -by- Elenai
MindFog -by- JetFangInferno
Soul Armor -by- JetFangInferno
Sound Wave -by- JetFangInferno
dummy -by- Vexorian
PentagramAura -by- Skizzik
RedVampiricAuraTarget -by- JetFangInferno
HolyForce -by- JetFangInferno
Judgement -by- WILL THE ALMIGHTY
JudgementTarget -by- WILL THE ALMIGHTY
CurseBolt -by- WILL THE ALMIGHTY
AncestralGuardianBlue -by- ChevronSeven
Runic Caster -by- ???
Meteor -by- ???
Volcano Ashes -by- PeeKay
Locust Swarm Target -by- shamanyouranus
Guardian Aura -by- EnetheruAnuon
MagicMissile -by- RightField
DeathWave -by- JetFangInferno
Shadowbind -by- shamanyouranus
Nether Inferno -by- ???
Punisher Missile -by- PeeKay
The map right now is pretty large (6mb) and any suggestions that would help me reduce size is welcomed.
Various information you might find useful when trying out the map:
• The map is about 98% done. Only some global spells and testing needed.
• Your hero is selected before you do anything else (you only have 1 hero).
• All heroes have 2 passive skills that level up independently of your actual hero skills.
• I'm afraid I haven't been terribly original with the hero spells :|
• Builders can switch between General building and Defense building.
• More defense infrastructures, like walls.
• There are also global spells from structures called Conduits. (only the Black Legion have a spell at the moment). Any suggestions are welcomed.
• There's only 1 resources, gold, which lore-wise is mana. Regardless, there's no need to chop down trees or anything, you only need gold to build/train/research/upgrade anything.
• All your builders summon like the Undead Acolyte.
Download Here
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