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Warcraft 3 Reforged - Creating a normal map for custom texture

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Mar 17, 2020
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Hello everyone,

I am working on textures for unique human faction shield and tabard variations such as Scarlet crusade, Argent dawn, Kul Tiras and etc. but I seem to have a problem with making new normal maps for those custom textures.

bb63e393ca2c6e71375d76edadc0ca9a.png


As you can see on the screenshot, this is the problem that I am having.

I am using Photoshop CC and I heard that Nvidia plugin may solve my issues here. Is that true? Can someone help me out with this?
 
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