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Warcraft 2.5

Discussion in 'Map Development' started by TaShadan, Sep 10, 2011.

  1. TaShadan

    TaShadan

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    [​IMG]

    Gameplay

    This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.

    Features


    fast paced oldschool rts
    completly changed unit/armor stats
    new models/skins
    new colors (white/black/dark red/dark green)
    new spells and modified standard spells
    advanced tooltips showing unit speed/buildtime and more
    buildable flying transporters
    units in flying transports die after the transport was shot down
    foodcap 200
    naval maps
    capturable merc and resource buildings


    Map Description Generator 「By Vengeancekael」

    Credits to:
    Kibatake - Encampment model
    Ugougo - Fixing Kibatakes Encampment model portrait
    Estar - Grunt Skin
    Dionesiist - Satyr Skin
    TKF, TwoVenomous - Units die when Transport dies system
    Mephestrial - GilneasGunship
    Mr.Goblin - Scars of Conflict Resource Pack (Icons/Textures)
    Deolrin - Scars of Conflict Resource Pack (Models)
    Whitehorn - Scars of Conflict Resource Pack (Death Knight Model)
    Pyramidhe@d - Scars of Conflict Resource Pack (several models)
    Dentarg - Ideas, Suggestions, Testing/Balancing
    Drink - Ideas, Suggestions
    Callahan - Beast Pit
    Mechanical Man - Stable
    Don Dustin - Scars of Conflict Resource Pack (several models)
    Frankster - fixing the Elven Ranger normals
    Milena - Fixing the customcolor problem
    Happytauren - Power Lich, several doodads
    Anvil - adding Teamcolor to the Powerlich and the black dragon roost
    chr2 - forest troll owl rider skin
    Claw - icons for Mephestrials GilneasGunship
    Thispot - icons for Callahans Beast Pit
    WanderingSoul - Fixing the wc2 mage from the Warcraft 2nd Generation Source Map
    Ken-E - several melee maps
    AnemicRoyalty - Elven Destroyer model + Elven Archer model
    Dmitry Rommel - Scars of Conflict Resource Pack (Orc Transport)
    Xaran Alamas, Dmitry Rommel - Scars of Conflict Resource Pack (Juggernaught)
    Maestros, Elfansoer - Remove Blight trigger
    Strategy Master and the Warcraft 2nd Generation Team - allowing me to use several of their models
    Ultimata - HumanShipyard, GoblinShipyard
    SinisterX - new Human Conjurer/Mage model
    NFWAR - Dwarven plate armor icon
    ruleofiron99 - capture system
    Garnogal - footman skin
    paladinjst - lordaeron helmet attachment model
    Linaze, Mr.Goblin - Frozen Island terrain
    Scars of Conflict Resource Pack - http://www.hiveworkshop.com/forums/scars-conflict-681/resource-pack-version-1-6-a-195143/
    Warcraft 2nd Generation Source Map - http://www.wc3c.net/showthread.php?t=94255&highlight=warcraft+2nd+generation
    Iam still searching for testers, terrainers and AI coders/scripters.

    There is only an orc AI.
    Undead is improved and playable but not finished yet,some spells/abilities are not final and tooltips are missing. Human, Orc and Nightelve are full playable.
    Naval battles are available now!

    There are links to replays, VODs and screenshots on moddb http://www.moddb.com/mods/warcraft-25
     

    Attached Files:

    Last edited: Apr 27, 2013
  2. TaShadan

    TaShadan

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  3. TaShadan

    TaShadan

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    new Version uploaded on moddb and here http://www.mediafire.com/?35ampkgxj7rf1ef
    V0.9c with some minor fixes
    its also an testing version of the nightelves included (on LT)
    the next Version will be with full playable nightelves but feel free to try the testing map
     
  4. Rhamos Vhailejh

    Rhamos Vhailejh

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    So you're basically making Warcraft III play as though it were Warcraft II? That's actually a really cool idea. I know a couple of retro gamers who have a lot of trouble managing heroes who might really dig this. Is 0.9b the final version, or is it not quite finished yet?
     
  5. TaShadan

    TaShadan

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    V0.9c is the newest version but the project isnt finished yet
    orcs and human are full playable
    right now iam working on nightelve

    and yes the game is similar to wc2 or starcraft broodwar (with wc3 grafic)
     
  6. Rhamos Vhailejh

    Rhamos Vhailejh

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    Oh, yeah! Doi. You already said that the Night Elves and the Undead weren't finished yet. That totally slipped my mind. lol. My bad. I should've realized.
     
  7. TaShadan

    TaShadan

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  8. TaShadan

    TaShadan

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    updated download links
     
  9. TaShadan

    TaShadan

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    New Version uploaded
    i need some help with the terrain it looks bad... the problem is i have to use blizzard cliffs cause i want to have the high ground bonus for tactical reasons
     
  10. TaShadan

    TaShadan

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    new version uploaded changed it from map to mod.

    To install this mod follow these instructions:
    1. make a copy of your Warcraft III TFT folder and call it Warcraft 2.5
    2. extract the wc25mod.rar to this new folder.3. use regedit.exe, go to HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III and add "Allow Local Files" with the value 1. Or use the Allowlocal.reg in the wc25mod.rar file.
    4. Remember that every player needs the mod to play before you start a game.
    5. I never had problems with playing on the official servers, but i assume no liability.

    Known issues:If you opponent uses the white Teamcolor you should change the opponents color ingame to red, because right now the Minimap color of your own units/buildings is white too.

    Changelog is included in the readme.
     
  11. TaShadan

    TaShadan

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    Undead will be playable in the next big update.
    Also there is a fix for the color bug downloadable on moddb.
    And there will be more maps (thx to Ken-E).
     
  12. TaShadan

    TaShadan

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    undead is playable now (not completed) and more maps were added
     
  13. TaShadan

    TaShadan

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    just realized that my modified version of ken-e map cliffhanger is bugged... all units can walk through water... sry for that will fix it in the next version
     
  14. makai

    makai

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    dude, don't multipost.. use the edit button
     
  15. Linaze

    Linaze

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    Dude, don't embarass yourself. Now find and use the delete button.
     
  16. TaShadan

    TaShadan

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    i only "multipost" when i have something new which sometimes takes months, if i just edit noone knows that there is actually something new
     
  17. Daud-Reborn

    Daud-Reborn

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    uhh,, where i can download it?
     
  18. TaShadan

    TaShadan

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    check the first post or my sig (link to moddb)
     
  19. Daud-Reborn

    Daud-Reborn

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    im sorry sir but i really confused, im not understand of the modb but i really want to try it. and what program type of this? i cant wait to check this out! (sorry for my bad english)
     
  20. TaShadan

    TaShadan

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    what exactly is the problem?
    did you do this?
    To install this mod follow these instructions:
    1. make a copy of your Warcraft III TFT folder and call it Warcraft 2.5
    2. extract the wc25mod.rar to this new folder.
    3. use regedit.exe, go to HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III and add "Allow Local Files" with the value 1. Or use the Allowlocal.reg in the wc25mod.rar file.
    4. Remember that every player needs the mod to play before you start a game.
    5. I never had problems with playing on the official servers, but i assume no liability.