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Void: Sun Castle

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Level 37
Joined
Nov 24, 2007
Messages
4,421
Posting Void's latest terrain on his request.
 

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    void_suncastle.jpg
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Level 11
Joined
Jun 21, 2007
Messages
643
i just think it is another damn good terrain very well done i like pretty much everything about it looks realistic (as wc3 gets) the scene is nice the structures are nice . . . i actually really like this terrain
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
Why is the picture so small? Is it just the computer I'm on?

Nothing to complain about. Solid work, looks great.
 
Level 18
Joined
Aug 3, 2008
Messages
1,935
well i was observing the picture some more, and to my surprise there are a bit of flaws, some of them cant be helped, and dont neccesarily effect the epicness in the picture... :

1) there are trees arvitrarily sticking out of the rocks, looks sorta funny. Although it doesn't look bad, it jjust cuts off the trees in ways rocks normally wouldn't cut them off ( like there is a tree toward the MAin structure that has its entire base inside one rock, and half it leaves cut off by another rock.

2) you can see the water layers down near the sand. looks strange

3) the path to the main structure looks really out of scale, perhaps making it all a stairwell would be better.

i made these crituques since Void likes better critissm then " this is uber l337 shittzzz " if you know what i mean, so if void ever reads this i hope it helps.
 
Level 28
Joined
Nov 12, 2007
Messages
2,340
1st. Impressing use of the camera!


2nd. I must say that the huge empty space right in front of the camera gives an awesome touch. Not your best terrain about details or doodad placement in my opinion, but an awesome construction of the huge elements (cliffs, plateaus, etc).
 
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