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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Virus Infection 0.71

Submitted by onix_noob
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Map Thread
Map Thread
Map Thread


Map description:


Body Defenders: Have to protect The Human Body and his organs from the viruses and to destroy all viruses that are inside the body.

Viruses: Have to Kill The Human Body by killing:
The Stomach to stop Pills from coming. When you kill The stomach Anti-Virus Cloud will be released and a lot of Pills, as a last resort of The Body and the doctors to eliminate the viruses.
The Heart to stop the T-Bodys, Mature T-Bodys, White Blood Cells and the Antibodies from coming.
The Brain to win the game.




Strains:

Ebola (Easy) - This strain need only more and more units killed to grow stronger. For every killed enemy unit new unit will be spawned from it 1 level lower than the killing unit. This strain is good for players that play for first time the map becouse it's very powerfull strain in the begining. In late game when there don't have alot of enemies to be killed you will be unable to have alot of units.

Hantavirus (Normal) - This virus is highly adaptive, he need to kill enemy units to gain skills. Different units of this strain gain different skills after a number of kills.

Evolution (Hard) - This strain need time to evolve and grow stronger. You have to keep you units from dying when they are low on hp becouse when they evolve their hp will be full again. If you choose this strain you have to wait most of the time for your units to grow stronger to be able to fight. The last evo units of this strain are very good for late game.


Note: In the Lungs you can find spores and with them you can spawn bacteries which can multiply very fast.


Screenshots


Entire Map Preview

[​IMG]


The Stomach

[​IMG]


The Heart

[​IMG]


Body Defenders Area

[​IMG]


The Brain

[​IMG]


Body Units

[​IMG]


Virus Units

[​IMG]

Changelog:

Versions:
0.32 - 0.40

0.33
Terrain improvements
Minor balances and changes
0.33
Some new things
0.34
Fixes/changes
0.35
It's ok now
0.36
2 much bugs :)
0.37
everything is OK
0.38
Patient no longer have 2 hearts :D
Heart revive system reworked
Minor terrain changes
Some minor text errors fixed
Decreased attack speed of all units
Reduced fog (it was 2 much)
now all things must be fixed
0.39
Fixed crash caused when day/night switching when hero have the night ability and is dead
Few triggers are reworked
Little terain changes
0.40
fixed strain choosing window
few things fixed
few things changed

0.41 - 0.50

0.41
Reworked the day/night ability trigger
0.44
Reduction aura finaly fixed
Win/Loose triggers reworked
most of the triggers reworked/fixed
0.45
Fixed the text in Quest menu (F9)
0.46
Fixed some errors in the triggers
Now the heroes are placed at random points
0.47
Regen Aura is now triggered so it have to fully work
Added some info for Virus units
Minor balances on Hantavirus units skills
Attempt to fix the bug where the unit is evolving when it's devoured and new unit appear ot the place of devouring
0.48
Fixed the bug where the mana of the Strand a Virus is over and the Regeneration ability keep working
Changed the special effect of the Regeneration ability
Increased the level of Evolution Training by 1 level
0.49
Gold income by diferent nucleuses fixed (2,3,4) as it should be
Now you recive 5 stats when you choose your strain
Map performance slightly improved
0.50
If player don't choose strain within 2 minutes the game will choose random
Fixed the bug where your strain don't appear after you choose it
Few triggers optimized

0.51 - 0.60

0.51
Reworked the evolution trigger in order to improve the game performance (test phase only report bugs please)
Reworked the income system now have to be more accurate
Increased the sight of the worms now you are able to select them if they are alone
Fixed the text when u build T-Cell Tower and the text "kill old" pop up
Fixed the bug where you deactivate the Regeneration ability and it keep healing
0.52
Units not evolving when mana reach 0 is fixed now
The lag when attempts for reviving the heart is slightly reduced
Nucleus now have 400 hp, 200 seconds respawn time and +2 income
Nucleus now have 450 hp, 302 seconds respawn time and +3 income
Nucleus now have 500 hp, 405 seconds respawn time and +4 income
0.53
Body Defenders no longer can choose strains (sorry for this bug)
Now is displayed to all players the results of voting for income and Friendly Fire
0.54
Minor ingame/text improvements
Now body defenders have 1 Red Blood Cell in the begining which will harves ATP
Not creating Unit Producer after 2 minutes if you don't choose one is fixed
0.55
Few Triggers are optimized
Decreased the Evolution time of Strand B Viruses and Fighting Strands
Changed the hotkey of Suicide and now you can target a unit or point with it
0.56
Finally fixed the Win/Loose Triggers
The cost of Evolution Upgrade is decreased
Changed the tooltip for Regeneration Aura
Minor changes to Regeneration Aura mechanics
Reduced the chance to be spawned Pill when attacking the heart and the stomach is still alive from 49 to 39
0.57
Minor problem related to Win/Loose Triggers fixed
The Immune System is no longer killing it's own units
0.58
Descriptions in the Quests are more clear now and few things removed/reworked
In game help text is also reworked to be more understandable
When new nucleus is created and units owned by immune system are exceeding the maximum unit count the nucleus is now created instead of removed
Added some colorful things
Now you can't have more than 60 bacterias (if you summon them with item you can)
0.59
Decreased evolution time of Strand B Virus
Decreased acquisition range of all Worms
Decreased acquisition range of Ebola-Sudan
Decreased acquisition range of Phlebovirus
Increased acquisition range of Nairovirus
Removed few leaks
0.60
Max spores per lung set to 11
Fixed some leaks
Small terrain changes
Few text changes
Some triggers optimized a bit
Added few new special effects to Hantavirus units
Added in game credits for the models used

0.61 - 0.70

0.61
Attempt to fix the Win/Loose trigger
Added loading screen description for players
Added "repick" function/command, you can use it only once
Now you have 60 seconds to choose/repick your strain instead of 120 seconds
0.62
Fixed some of the typos
Changed all hotkeys to Q,W,E,R,T,Y Z,X,C,V,B,N
Changed the armor type of the Pills from Fortified to Hero
Increased the armor of the Pills from 1 to 2
Limited the amount of Pills that Body Defenders can produce to 10
Increased the Pills cost from 215 to 250
Heart is now Revived even if the unit limit for the Body is exceeded
Ability Night for virus heroes changed from value to percentage
Added debug for the Nucleuses spawning on the center of the map
Limited the Units that the Immune System can produce
Nerfed all of the updates
Slightly improved the Chance for a better nucleus to be created
2.50 seconds income
Nucleus 55%
Nucleus 35%
Nucleus 10%
3.50 seconds income
Nucleus 48%
Nucleus 39%
Nucleus 13%
4.50 seconds income
Nucleus 41%
Nucleus 43%
Nucleus 16%
0.63
Reworked the color of each Nucleus
Infected Blood Cells no longer damage the Red blood Cells near the mouth
Fixed the Night ability for viruses not working correctly night time
Changed some of the info in the F9 Menu
0.64
Fixed finally the Night Aura not working properly
Another attempt to fix the Winning for the Body Defenders
Added "income" command it display your current income
Changed the limit of level two Red Blood Cell from 90 to 70 per player
Now the Nucleuses are regenerating slowly only during night
Switched the colors of the first 2 Nucleuses so now the darker they are the more gold they give.
When your units are close to Nucleus they are regenerating faster
Increased the time between each upgrade that the Computer units are getting for their units
Decreased the cost of "Virus Adaptation" and "Creature Carapace" upgrades
Decreased the evolution time of Strain B Virus and the Fighting Strand slightly
Changed some of the stats for the Suicide ability of the Infecters
Disease Cloud ability of the Infecters is working now
0.65
Nerfed the Night Aura a lot it was just to much OP
Added new ability Way of Evolution to the Nucleuses
Recoloring all of the Text to fit more the game
Fixed the description of the Suicide, Parasite and few other abilities
Maximum Hero level increased to 50
Changed the Hero Model to the Cancer model because any way there will not be Cancer any time soon
Increased the time for the Body Defenders units to be created
0.66
Few visual fixes
Credits updated
0.67
Night Aura defense reduction must be correct now
Defense upgrades doesn't increase the defense value of the Pills
The hero restored to its preview model
The hero is more easy to notice when there are a lot of units around it
Decreased the base defense of the small and big Anti body by 2
Decreased the damage of the small and big Anti Body by 5 and 10
Fixed the "income" command to display the current time per income
Slightly increased the time that the Body upgrade his units from normal to strong
Decreased the time required to revive your hero
Fixed the fatal error causing warcraft to close without any reason
Spore item no longer have green icon
New model for the spore
The Immune System now must spawn units more accurate depending on the players in the virus team
0.68 Under Construction
Things done so far:
Pills gain armor as they did before
Default armor of Pills set to 0
Added "ps" command to check the other Players Strains
Added random when you are choosing your strain
Things to do:
To find out how to make the Body Defenders more busy and buffed
0.69
Fixed the problem related to the Strain Choosing not appearing
0.70
Added "-ms", "-move speed" command to check your hero move speed
Added "-clear" to clear your screen from all of the Game Messages
Attempt to fix the critical error but that is maybe related to the new ability Way of Evolution
Some minor fixes for few triggers

0.71 - 0.80

0.71
Fixed Way of Evolution not increasing it's level
The fatal error that cause the game to close is fixed
Fixed the "-ms" command to display correct value
Time to "-repick" is now 60 seconds as it should be
Fixed a bug with Nucleus not spawning at some points or spawning at the center of the map


Please post any bugs/suggestion that you find/have here or email me.




Credits
republicola - For the Heart model
armel - For the T-Body/Mature T-Body model
Markus3832 - For the Baby Worm and Bacteria models
Callahan - For the Brain model
Pyritie - For the Red Blood Cell model
killst4r - For the T-Cell Tower model
oinkerwinkle - For the Antibody model
Dark Hunter1357 - For the Pill model
NoMAd - For the basics of the system that is adding skills to Hantavirus units
Zerox - For the Spore (item) model ​

MAP IS PROTECTED
For contacts onixnoob@gmail.com
Original map by Velex continued by me

Keywords:
virus, infection, defense, evolution, cell, heart, brain, immune, system, blood, bacteria, body, worm, egg, stomach.
Contents

Virus Infection 0.71 (Map)

Reviews
Moderator
15th Sept 2010 ap0calypse: Permanently Rejected. Reason? You. 08:05, 17th Jun 2008 Septimus: Good Point [+] Kinda spooky if you think about your own body. [+] Kinda interesting Bad Point [-] Minor bug detected, attack indicator for...
  1. onix_noob

    onix_noob

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    I agree with you Royy that there is nood from some new models, icons and cosmetic changes, but my imagination have limits and without ideas from other ppls at the moment i can't do nothing exept balance.
    sanitoeter for first time i heard for somthing like this, problem is in your warcraft
     
  2. shadow2632

    shadow2632

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    man i love your game altough is not original, is excellent, here I left you some ideas:

    -a new hero, who doesnt make units and dont have a unit producer, he also dont uses wood to get more agilty, int...etc. he uses wood to evolve and get a new form, there are many evolution ways, for example a evolution which improves your phisical atributes, another evolution that makes you improve your speed and other that gives you a lot of spells and mana. You can only choose one evolution, once you evolve you get new types of evolutions appart from your new atributes.
    The hero should evolve 3 times at least, depending on which evolutions you took your final form will be diferent. For Example:
    you evolvo to a phisycal form, once you did that you will need to get more wood killing units,to evolve again, this new form will provide this other evolutions: Continue with phisycal evolution(same good things and bad things), evolve to a rage virus(good damage, bad armor), evolve to a caparace virus(good armor bad damage) and evolve to a tank virus ( good damage and armor, bad speed ).
    just an example.

    -a new hero, it doesnt make units or evolve. he only gain units when he kill units, he has unit producer but is called unit upgrade and only contains upgrades for the units you gain.

    -another idea is to give body defenders, weak heros with very good abilities(i´m sure someone told u this before).

    -other idea but this is something not really necesary. More organs in they body, when they are alive they give or do important things for the body and for body defenders, until they are destroyed.

    Hope this help you.
     
  3. onix_noob

    onix_noob

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    Good ideas shadow2632 maybe in few days 2-4 may have upgrade with fixes after this working at 2 new heroes will start
     
  4. sanitoeter

    sanitoeter

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    @onix:
    Could be, but its only on your map. could be cause i play it single player ;)
     
  5. Ultimate_MapCreator

    Ultimate_MapCreator

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    So... 2 new heroes? Please expand a bit on your changelog :p
     
  6. onix_noob

    onix_noob

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    next release will be with 1 new hero :thumbs_up: but the date is unknown
     
  7. onix_noob

    onix_noob

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    New heroes

    The working on new hero is stoped better make every strain to have his own hero please give suggestions for new heroes (hero model and skills)
    And please play the map at least 2-3 times to know for what i am talking, and please let's your ideas be balanced.
    (credits will be given :wink:)

    (i will add new heroes but after moths or maybe never i am tired of thinking what new, what new) :bored:
     
  8. sanitoeter

    sanitoeter

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    You forgot one Important thing: Cancer :p
    It'd be great if you could make it a hero that evolves and gets exp faster or stats faster,
    That can't produce units... And so on ;)
    Maybe you could make him a no-team-player, so hes the Freerunner and against all ;)
    Oh, and, if you want to i could make some things for you like Models or help with triggers etc.
    Maybe new terrain, but it's great already...
    So, think about it, i need the training ;)
     
  9. onix_noob

    onix_noob

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    ofc i can make this hero but he will no have any ability and maybe will no have model becouse i don't know what to put so the map will not be upgradet till some new and good ideas are given or bug are found
     
  10. sanitoeter

    sanitoeter

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    thx for your reply :)

    If your new version is out i gonna play myself dead XD
     
  11. ECCLESIASTES

    ECCLESIASTES

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    I really liked it, but the sound that played after i pwn the brain take me a bit scared o_o
    and continue upgrading! it can be MOAR awesome!
     
  12. Dark Hunter1357

    Dark Hunter1357

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    Waiting for the mana until it able to evolve is very long
    Among of gold can be gather is very low and the price of the unit is high, please fix it.
    Virus seem to had disadvantage at beginning.

    When you fix these i will play this map in MP, till then, i wish you luck :)
     
  13. onix_noob

    onix_noob

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    Those things was fixed long time ago and becouse of the fact that immune system is 70% controled by a computer there is no way at the moment this map to be played by noob players. In this new version few bugs are fixed and some triggers are reworked, but evolution time may be changed but i don't know when for now looks ok 2 me :smile:
     
  14. shroomman

    shroomman

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    This realy seems to be a good game concept, I'll give it a try,
    hope it isn't infectious...
     
  15. Badozz

    Badozz

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    I believe it's a great idea and looks good as well. I'll try it with some friends.
     
  16. krisserz

    krisserz

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    This one killed me ^^
     
  17. onix_noob

    onix_noob

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    yep there is not category infection/viruses etc and there is alot maps that are about that:ugly:
     
  18. Alfagar

    Alfagar

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    This idea was already used by someone!
     
  19. onix_noob

    onix_noob

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    Even i can't say it better i will think alot about this information :thumbs_up:
     
  20. Miros

    Miros

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    The defence of the organs is very strong. Anyway this map is good. I hope, you will make new versions.