• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

[Solved] Unselectable Unit

Status
Not open for further replies.
Probably the OP doesn't know about what Locust ability does.
He think that only none.mdx model will cause a unit to be unselectable, whereas the Locust ('Aloc') which makes the unit to become unselectable.

As others have mentioned, by simply add an ability called "Locust", will turn your unit into unselectable, invulnerable, but note this - that unit can attack other unit so be sure tu turn off its Attack, both of them.
 
If you want to stop other unit from attacking it but can be spell targeted just order the attacking unit to stop it.

It will eternally loop, firing the event hundreds of times per second, effectively creating lag, and freeze the game in some time.
 
Status
Not open for further replies.
Back
Top