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Intresting.
Isn't that just a good thing.
Elite said:And it's shocking for me to read that most of the top-rated comments on Youtube on these videos showing such cases are sarcastic comments or mockeries of the video/uploader by gamers. This is a very real threat.
Elite said:Still, I can't say I approve of the ethical implications behind this, but, hey, you can't stop industry.
Did you bother watching the video he linked?
If the child was willing to kill his parents over a video game, then it's obvious they needed serious psychological help, not that they played Halo and from the game suddenly got a desire to kill their parents out of nowhere. It's ridiculous that the first thing everyone assumes is that it's because of the video game that spurred him to murder, not the myriad of other more likely causes. Like the video said, if he was holding a bible at the time instead of a video game would the media even bother saying anything about it?
Ethical Implications behind increased detail - why is it that when they unveil a new technology that can increase detail and the power with which game creators can sculpt their environments, the first thing everyone assumes is that it's going to be used for increasing the level of gore in video games?
Because it will be?Ethical Implications behind increased detail - why is it that when they unveil a new technology that can increase detail and the power with which game creators can sculpt their environments, the first thing everyone assumes is that it's going to be used for increasing the level of gore in video games?
I don't understand, It's still computer generated. And why must you bring up gameplay? It has nothing to do with the thread.You know... let's take a little look at competitive gaming, it is fun entertaining and just cause some game would have scanned terrain doesn't make it cooler to play than say some CGI. Gameplay is what matters, then graphics, especially when latest CGI isnt even half bad and is quite close to this presented in the video.
Too bad none of that maters if you want to do an architectural simulation of a building or city. People just need to understand that different render systems have different purposes.Unreal engines and source engines, compare to this unlimited engine? Unlimited engine sucks(no offense), even unity has better engine than it. Look at the collision of the unlimited engine, physics fail. Graphics being rendered is not as good as building the graphics and then rendering it. 2 steps = more effort but better.
Although the visuals look amazing, they are not suited for use in games. I am guessing they were running this on some pretty beefy hardware (probably multiple top range DX11 graphic cards). Performance problems were noticable at some views and everything is still unanimated. Throw in some realistic physics for bringing the environment to life and the technology becomes unfesible for use in a game.
It still is great if you are an architect for creating a virtual simulation that clients can browse in real time.
I don't know how animating stuff like this works
I don't understand, It's still computer generated. And why must you bring up gameplay? It has nothing to do with the thread.