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[Trigger] units' height doesnt change??

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Level 5
Joined
Apr 15, 2007
Messages
74
arrow storm
  • Events
    • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Arrow Storm
    • Actions
      • Set Lightnin_caster = (Casting unit)
      • Unit - Create 5 arrow for (Owner of Lightnin_caster) at (Target point of ability being cast) facing Default building facing degrees
      • Set LightnongG = (Units owned by (Owner of Lightnin_caster) of type arrow)
      • Wait 0.10 game-time seconds
      • Unit Group - Pick every unit in LightnongG and do (Animation - Change (Picked unit) flying height to 0.00 at 1.00)
the arrow dummy's flying height is 500, i dont know why this trigger doesnt change the dummies' height :confused:
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
Unit needs to have fly moment type or Crow Form ability

@doom_sheep: you can pick locusts with Pick Every Units of Player
 
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