- Joined
- Sep 10, 2006
- Messages
- 185
I'm trying to make the units in the area go up, and then down, however they only go up. IS there a subtlety about the animation that I am missing?
-
Hydro Spout
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Hydromancer - Spout
-
Actions
- Set HydroSpoutPos[1] = (Target point of ability being cast)
- Set HydroSpoutGroup = (Units within 150.00 of HydroSpoutPos[1] matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True))
-
Unit Group - Pick every unit in HydroSpoutGroup and do (Actions)
-
Loop - Actions
- Unit - Add Storm Crow Form to (Picked unit)
- Unit - Remove Storm Crow Form from (Picked unit)
- Unit - Pause (Picked unit)
- Animation - Change (Picked unit) flying height to 600.00 at 1000.00
- Wait 0.50 seconds
- Animation - Change (Picked unit) flying height to 0.00 at 1000.00
-
Loop - Actions
-
Events