- Joined
- Sep 10, 2006
- Messages
- 185
I'm trying to make the units in the area go up, and then down, however they only go up. IS there a subtlety about the animation that I am missing?
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Hydro Spout
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Hydromancer - Spout
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Actions
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Set HydroSpoutPos[1] = (Target point of ability being cast)
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Set HydroSpoutGroup = (Units within 150.00 of HydroSpoutPos[1] matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True))
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Unit Group - Pick every unit in HydroSpoutGroup and do (Actions)
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Loop - Actions
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Unit - Add Storm Crow Form to (Picked unit)
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Unit - Remove Storm Crow Form from (Picked unit)
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Unit - Pause (Picked unit)
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Animation - Change (Picked unit) flying height to 600.00 at 1000.00
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Wait 0.50 seconds
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Animation - Change (Picked unit) flying height to 0.00 at 1000.00
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