Hey guys im not very good at making maps and kept looking at other people their maps but heres a trigger I made.
I tried to make the WarStomp ability into some ability that would throw up all the enemys near the casting unit.
But I dont see what I did wrong here ive tried so many things:
What I tried: Adding the Wait action just before Removing crow form then when I test is the units just fly in the air.
So I tried switching some stuff but its confusing.
I tried to make the WarStomp ability into some ability that would throw up all the enemys near the casting unit.
But I dont see what I did wrong here ive tried so many things:
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Dwarf WarStomp
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Unit-type of (Casting unit)) Equal to Dwarf
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Ability being cast) Equal to War Stomp
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Then - Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit))) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Owner of (Picked unit)) Not equal to (Owner of (Casting unit))
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Then - Actions
- Game - Display to (All players) the text: 1
- Unit - Add Crow Form to (Picked unit)
- Animation - Change (Picked unit) flying height to 1000.00 at 0.00
- Unit - Pause (Picked unit)
- Game - Display to (All players) the text: 2
- Animation - Change (Picked unit) flying height to 0.00 at 0.00
- Unit - Remove Crow Form from (Picked unit)
- Unit - Unpause (Picked unit)
- Game - Display to (All players) the text: 3
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit))) and do (Actions)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
What I tried: Adding the Wait action just before Removing crow form then when I test is the units just fly in the air.
So I tried switching some stuff but its confusing.
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