- Joined
- Aug 11, 2007
- Messages
- 36
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FloatTheDope
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Events
- Time - Every 2.00 seconds of game time
- Conditions
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
- Set UnOverflow = (Position of (Picked unit))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Terrain pathing at UnOverflow of type Floatability is off) Equal to False
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Then - Actions
- Unit - Add Crow Form to (Picked unit)
- Animation - Change (Triggering unit) flying height to 200.00 at 1000.00
- Unit - Remove Crow Form from (Picked unit)
- Else - Actions
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If - Conditions
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Loop - Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Events
What's the deal? How do I fix it? P.S. I'm aware of group leak, ignore it.